Date: Thu, 5 Aug 2004 03:11:36 +0000 From: Benjamin Sobotta <mayday@gmx.net> To: Jason Dusek <jason-dusek@uiowa.edu> Cc: questions@freebsd.org Subject: Re: C include question Message-ID: <200408050311.36514.mayday@gmx.net> In-Reply-To: <4111824D.9040707@uiowa.edu> References: <20040804205325.1432.qmail@web50303.mail.yahoo.com> <4111824D.9040707@uiowa.edu>
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Hi! My stuff is also in /usr/X11R6/include/GL and I use to following line to=20 compile: gcc -I /usr/X11R6/include/ -L /usr/X11R6/lib -lglut -lGLU -lGL -lXmu -lXext= =20 =2DlX11 -lm file.c Works for all the code examples given on www.opengl.org. Hope that helps Ben On Thursday 05 August 2004 00:41, you wrote: > No, because the libs have include statements in them. For example, in my > source code I might write: > > #include "/usr/X11R6/include/GL/glut.h" > > But this fails because glut.h has the following statements in it: > > #include <gl.h> > #inlcude <glu.h> > > For it to work, I would have to ammend it to say: > > #include "gl.h" > #inlcude "glu.h" > > But at the point where I am rewriting bits of the standard GL libraries, > it's time to take a different approach. > > _jason > > Jorge Mario G. wrote: > > Hi there > > cant you just use > > #include "/the/libs/are/here" > > > > =3D=3D=3D=3D=3D > > > > > > _________________________________________________________ > > Do You Yahoo!? > > Informaci=F3n de Estados Unidos y Am=E9rica Latina, en Yahoo! Noticias. > > Vis=EDtanos en http://noticias.espanol.yahoo.com > > _______________________________________________ > freebsd-questions@freebsd.org mailing list > http://lists.freebsd.org/mailman/listinfo/freebsd-questions > To unsubscribe, send any mail to > "freebsd-questions-unsubscribe@freebsd.org"
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