Date: Sun, 18 Jan 2004 13:16:41 +0100 From: Stefan Ehmann <shoesoft@gmx.net> To: Don Lewis <truckman@FreeBSD.org> Cc: current@FreeBSD.org Subject: Re: sound/pcm/* bugs (was: Re: page fault panic tracked down (selwakeuppri()) - really sound/pcm/*) Message-ID: <1074428201.905.13.camel@shoeserv.freebsd> In-Reply-To: <200401180113.i0I1Dt7E052190@gw.catspoiler.org> References: <200401180113.i0I1Dt7E052190@gw.catspoiler.org>
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On Sun, 2004-01-18 at 02:13, Don Lewis wrote: > On 17 Jan, Stefan Ehmann wrote: > > Seems like some of my interpretation were wrong. > > > > The failing at the first try opening /dev/dsp seems to be related to the > > last point. If output is sent to esd by ogg123 (e.g) is terminated but > > sound is played for some more seconds. If the next file is opened the > > device is still busy. > > Try changing the two instances of > maxblksz = sndbuf_getblksz(b); > in chn_setblocksize() to > maxblksz = sndbuf_getsize(b) / blkcnt; > and change the condition for executing the sndbuf_remalloc() call from > if (sndbuf_getblksz(bs) != maxblksz) { > to > if (sndbuf_getblksz(bs) != maxblksz || sndbuf_getblkcnt(bs) != blkcnt) { > That fixed it. It doesn't stop as immediately as with non-esd (maybe half a second) but a quick test on my 4.9 system revealed that this seems to be normal. > It seems that the blkcnt for bufsoft never gets set in the non-vchan > case, and gets ignored in the vchan case because the call to > chn_setblocksize() that tries to set it passes 0 for the blksz > parameter. In either case the code in chn_setblocksize() that > calculates blkcnt and blksz from sndbuf_getbps(bs), sndbuf_getspd(bs)), > chn_targetirqrate, and CHN_2NDBUFMAXSIZE gets invoked, resulting in a > request for a CHN_2NDBUFMAXSIZE-size buffer and wierd values for blkcnt > and blksz. I typically see blkcnt getting set to 32. If you combine > this larger than expect blkcnt with the blksz from bufhard, which has a > much smaller blksz, bufsoft is likely to end up with a huge buffer. With > the above change, blkcnt will still be wierd, but its effects will be > papered over and bufsoft's size will get capped at CHN_2NDBUFMAXSIZE > (131072), so there should only be about 1.5 seconds of buffered audio. > > > Still have no clue why there are some non-used vchans busy. > > I haven't seen that here. > > > There is also now the issue of merging in phk's recent commit to the > sound code. I'll do some further testing to see if I can reproduce the the busy vchans issue and to find out if it really prevents panics.
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