Date: Sun, 11 Oct 1998 16:54:47 -0700 (PDT) From: "Jason C. Wells" <jcwells@u.washington.edu> To: Jonathan Chen <jonc@pinnacle.co.nz> Cc: "Jason C. Wells" <jcwells@u.washington.edu>, freebsd-chat@FreeBSD.ORG Subject: Re: age check :) Message-ID: <Pine.BSF.4.02A.9810111649380.2581-100000@s8-37-26.student.washington.edu> In-Reply-To: <Pine.SGI.4.02.9810121001230.466-100000@tui.pinnacle.co.nz>
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On Mon, 12 Oct 1998, Jonathan Chen wrote: >On Sat, 10 Oct 1998, Jason C. Wells wrote: > >> I am as old as the sands of time and I play DESCENT. >> >> Did you know that Parallax released DESCENT source code? Yep! It's >> supposedly requires a watcom(?) assembly compiler or something. If I get >> really ambitious I may look at it. > >DESCENT on FreeBSD. > >The idea of it sounds way too cool! After thinking about I started reformatting the source code and revamping Makefiles. What the hell is "masm" anyway? :) Who ever heard of wcc386? :) If it builds ok. We will see.... I have "Porting Unix Software". In any case I will learn more about my system. One of the things that will have to be worked out is the DOS4GW protected mode wathyamajigger and handling SVGA doohickey. I guess linux has an SVGA lib which might be used. Either that or the game would have to be ported to X to grab the root window. I really don't know what I am getting into, but what they hey. It's my system and my hobby. It should be fun. Catchya Later, | UW Mechanical Engineering Jason Wells | http://weber.u.washington.edu/~jcwells/ | 206-633-5994 To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-chat" in the body of the message
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