Date: Thu, 12 Jan 2012 14:43:31 +0100 From: Dominic Fandrey <kamikaze@bsdforen.de> To: scheidell@FreeBSD.org Cc: freebsd-ports-bugs@FreeBSD.org, kalten@gmx.at Subject: Re: ports/162996: games/ioquake3-devel: update s2064->s2202 Message-ID: <4F0EE383.2040502@bsdforen.de> In-Reply-To: <201201120904.q0C94N5N035369@freefall.freebsd.org> References: <201201120904.q0C94N5N035369@freefall.freebsd.org>
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On 12/01/2012 10:04, scheidell@FreeBSD.org wrote: > Submitter: please update your ports tree, address the issues maintainer outlined in this pr and resubmit a patch. > > http://www.freebsd.org/cgi/query-pr.cgi?pr=162996 In my opinion all changes since 2194 aren't significant enough to justify an update. There's a cheat exploit addressed in 2214, which has some value to server operators. In my experience this kind of thing might cause some followup patches, though. Unless I overlooked something it might be a good idea to let that settle for a while. About the MASTERDIR issue, using MASTERDIR has certain drawbacks. Mainly using it will grow my Makefiles a little further. It doesn't really matter any more - so I'll properly do the conversion with the next update. Are there any objections to marking this PR obsolete/closed? On a sidenote, I'm considering splitting the ports into client and dedicated server ports - so that the server can be installed from binary packages without all the dependencies pulled in from the client. Any opinions on that? Regards -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail?
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