Date: Fri, 1 Aug 2003 23:55:29 +0200 From: Thorsten Greiner <thorsten.greiner@web.de> To: Julian Elischer <julian@elischer.org> Cc: current@freebsd.org Subject: Re: NVidia glx stuff dies in sysarch(I386_SET_LDT, ...) Message-ID: <20030801215529.GA745@tybalt> In-Reply-To: <20030801214713.GA805@tybalt> References: <20030801195308.GA713@tybalt> <Pine.BSF.4.21.0308011349180.46065-100000@InterJet.elischer.org> <20030801214713.GA805@tybalt>
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* Thorsten Greiner <thorsten.greiner@web.de> [2003-08-01 23:47]: > I will test wether the problem still occurs with version 1.84 of > sys_machdep.c and let you know. Yup, reverting to 1.84 unbreaks this for me. Looking at the changes made it appears to me that the check if (uap->start < NLDT || uap->num <= 0) return (EINVAL);i causes this, because NLDT is 6 and the NVidia stuff passes uap->start == 6 to this call. Regards -Thorsten -- Adding manpower to a late software project makes it later
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