Date: Tue, 11 Oct 2005 17:38:56 -0400 From: Kris Kennaway <kris@obsecurity.org> To: Pav Lucistnik <pav@FreeBSD.org> Cc: cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org, ports-committers@FreeBSD.org Subject: Re: cvs commit: ports/games/daimonin-client Makefile ports/games/daimonin-client/files daimonin.sh.in Message-ID: <20051011213856.GB8839@xor.obsecurity.org> In-Reply-To: <200510112129.j9BLTZ45071493@repoman.freebsd.org> References: <200510112129.j9BLTZ45071493@repoman.freebsd.org>
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[-- Attachment #1 --] On Tue, Oct 11, 2005 at 09:29:35PM +0000, Pav Lucistnik wrote: > pav 2005-10-11 21:29:35 UTC > > FreeBSD ports repository > > Modified files: > games/daimonin-client Makefile > Added files: > games/daimonin-client/files daimonin.sh.in > Log: > - The game need write access to SHAREDIR; copy SHAREDIR to user's home > on startup and run the game from there > - Force zero optimization, -O2 make the game segfault on amd64 So why pessimize this on all architectures? Kris [-- Attachment #2 --] -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2 (FreeBSD) iD8DBQFDTDDwWry0BWjoQKURAtCyAKC1bbIByc7wUmMA/mVoO/RFVkj4uACfUQrW gTdtcWKn9v9sfIaJSIaF3qE= =CfAB -----END PGP SIGNATURE-----
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