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Date:      Thu, 18 Mar 1999 10:59:02 -0500 (EST)
From:      Spidey <spidey@libdns.qc.ca>
To:        Rasmus Kaj <kaj@raditex.se>
Cc:        freebsd-questions <freebsd-questions@FreeBSD.ORG>, freebsd-stable@FreeBSD.ORG
Subject:   Re: Problems with SB16 PnP and FBSD-stable (fwd)
Message-ID:  <Pine.BSF.3.96.990318105632.388A-100000@freed.libdns.qc.ca>
In-Reply-To: <19990318121324H.kaj@raditex.se>

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I try to disable a lot of devices, without success. I still get no sound.

What do I have here...

pcm1 (SB16pnp <SB16 PnP> sn 0xffffffff) at 0x220-0x22f irq 10 drq 1
flags 0x15 on isa
atkbd0 irq 1 on isa
sio0 at 0x3f8-0x3ff irq 4 flags 0x10 on isa
sio2 at 0x3e8-0x3ef irq 5 on isa
pcm0 not probed due to drq conflict with pcm1 at 1
fdc0 at 0x3f0-0x3f7 irq 6 drq 2 on isa
wdc0 at 0x1f0-0x1f7 irq 14 on isa
npx0 on motherboard
npx0: INT 16 interface
vga0 at 0x3b0-0x3df maddr 0xa0000 msize 131072 on isa


These are about the only devices that I enabled in my kernel, and still...


On Thu, 18 Mar 1999, Rasmus Kaj wrote:

> >>>>> "S" == Spidey  <spidey@libdns.qc.ca> writes:
> 
>  S> 	I have problemss playing sounds on my Sound Blaster, may it be
>  S> mp3's, waves or audio files.
> 
>  S> 	I can play music from the CD correctly. My sound card is
>  S> recognised. [ ... ]
> 
>  S> 	BUT! When I try to play audio or dsp, I have strange problems. The
>  S> sound is played for it's 2 first seconds (well, I do not hear any, but
>  S> the time counter tells me that 2 seconds have past), and then the program
>  S> stucks. This is the behavior of xamp, which does not response to any
>  S> stimuli other than a kill after the hang! I must interrupt the program and
>  S> then kill it.
> 
> Sounds like a problem I was having a while ago; I had an IRQ
> collission, my SB was on the same IRQ as my parallel port. I disabled
> the paralell port and everything worked smootly ...
> 
> So it might be worth a try to read through your kernel config file
> checking for duplicate IRQs.
> 
> Hmm ... Just read through the last paragraph I quoted from you. It's
> not quite the same problem: I actually heard the sound for the first
> seconds. Sometimes it even came back (spontaneously) for some more
> seconds later ...
> 
> Ah well, I guess it won't hurt to check an extra time for IRQ
> collissions anyway ...
> 
> 
> -- 
> Rasmus Kaj ---------------- rasmus@kaj.a.se - http://www.e.kth.se/~kaj/
>  \                 Alla barnen körde Unix utom Bill, hans OS stod still
>   \--------------------------------------------- http://www.Raditex.se/
> 

When a man lies he murders some part of the world
These are the pale deaths which men miscall their lives
All this I can witness any longer
Cannot the kingdom of salvation take me home



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