Date: Tue, 11 Oct 2005 23:45:20 +0200 From: Pav Lucistnik <pav@FreeBSD.org> To: Kris Kennaway <kris@obsecurity.org> Cc: cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org, ports-committers@FreeBSD.org Subject: Re: cvs commit: ports/games/daimonin-client Makefile ports/games/daimonin-client/files daimonin.sh.in Message-ID: <1129067120.96987.6.camel@ikaros.oook.cz> In-Reply-To: <20051011213856.GB8839@xor.obsecurity.org> References: <200510112129.j9BLTZ45071493@repoman.freebsd.org> <20051011213856.GB8839@xor.obsecurity.org>
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--=-2fcciJ7DZNKF+lnaN/++ Content-Type: text/plain; charset=ISO-8859-2 Content-Transfer-Encoding: quoted-printable Kris Kennaway p=ED=B9e v =FAt 11. 10. 2005 v 17:38 -0400: > On Tue, Oct 11, 2005 at 09:29:35PM +0000, Pav Lucistnik wrote: > > pav 2005-10-11 21:29:35 UTC > >=20 > > FreeBSD ports repository > >=20 > > Modified files: > > games/daimonin-client Makefile=20 > > Added files: > > games/daimonin-client/files daimonin.sh.in=20 > > Log: > > - The game need write access to SHAREDIR; copy SHAREDIR to user's hom= e > > on startup and run the game from there > > - Force zero optimization, -O2 make the game segfault on amd64 >=20 > So why pessimize this on all architectures? Rather be safe then sorry. This game is entirely event driven, there's no reason to worry about performance optimizations here. --=20 Pav Lucistnik <pav@oook.cz> <pav@FreeBSD.org> And now something completely different. --=-2fcciJ7DZNKF+lnaN/++ Content-Type: application/pgp-signature; name=signature.asc Content-Description: This is a digitally signed message part -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2 (FreeBSD) iD8DBQBDTDJwntdYP8FOsoIRAoASAJ4upqHWX1v49NsF51VQSyAW7zmdNACgy+GI 5YODWgR+x89gAPgdmGzrUZo= =JPeI -----END PGP SIGNATURE----- --=-2fcciJ7DZNKF+lnaN/++--
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