Date: Fri, 25 Sep 2009 11:55:44 +0400 From: Anonymous <swell.k@gmail.com> To: Ed Schouten <ed@80386.nl> Cc: freebsd-current@freebsd.org Subject: libvgl and keymap (Was: [regression] libvgl and r197330 (kbd)) Message-ID: <861vlvxxtr.fsf@gmail.com> References: <200909191756.n8JHuQCq031719@svn.freebsd.org> <86zl8jften.fsf@gmail.com> <20090925062134.GN95398@hoeg.nl> <864oqr8rht.fsf@gmail.com> <20090925064334.GO95398@hoeg.nl>
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Ed Schouten <ed@80386.nl> writes: > Anonymous <swell.k@gmail.com> wrote: >> You're right, rebuilding devel/sdl12 fixes the issue. It works like >> before r197330. The keymap is still messed up while playing. > > You're saying "still messed up". Does that mean it was also broken > before my commit? I'm interested to know whether I broke stuff. No, it existed before r197330, too. I guess I should file a PR rather than bothering you with some random issue related to keyboard. Anonymous <swell.k@gmail.com> wrote: > I'm using custom keymap (based on dvorak). Same on default keymap. I'm using ukbd(4) without kbdmux(4). I don't have AT keyboard around to test. > However, keyboard never worked correctly for me in vgl way before > x86emu and up to this commit. IIRC, the first time I bumped into it was several years ago on i386. > So, it was really tricky to quit sdl apps with messed up keymap. I think space key acts like `/'-key because pressing it in mplayer lowers volume. This doesn't happen when using SDL under X11.
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