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Date:      Fri, 25 Sep 2009 11:55:44 +0400
From:      Anonymous <swell.k@gmail.com>
To:        Ed Schouten <ed@80386.nl>
Cc:        freebsd-current@freebsd.org
Subject:   libvgl and keymap (Was: [regression] libvgl and r197330 (kbd))
Message-ID:  <861vlvxxtr.fsf@gmail.com>
References:  <200909191756.n8JHuQCq031719@svn.freebsd.org> <86zl8jften.fsf@gmail.com> <20090925062134.GN95398@hoeg.nl> <864oqr8rht.fsf@gmail.com> <20090925064334.GO95398@hoeg.nl>

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Ed Schouten <ed@80386.nl> writes:
> Anonymous <swell.k@gmail.com> wrote:
>> You're right, rebuilding devel/sdl12 fixes the issue. It works like
>> before r197330. The keymap is still messed up while playing.
>
> You're saying "still messed up". Does that mean it was also broken
> before my commit? I'm interested to know whether I broke stuff.

No, it existed before r197330, too. I guess I should file a PR rather
than bothering you with some random issue related to keyboard.

Anonymous <swell.k@gmail.com> wrote:
> I'm using custom keymap (based on dvorak).

Same on default keymap. I'm using ukbd(4) without kbdmux(4).
I don't have AT keyboard around to test.

> However, keyboard never worked correctly for me in vgl way before
> x86emu and up to this commit.

IIRC, the first time I bumped into it was several years ago on i386.

> So, it was really tricky to quit sdl apps with messed up keymap.

I think space key acts like `/'-key because pressing it in mplayer
lowers volume. This doesn't happen when using SDL under X11.



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