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Date:      Wed, 22 Dec 1999 18:34:29 +0100
From:      Martin Cracauer <cracauer@cons.org>
To:        Charles Anderson <caa@columbus.rr.com>
Cc:        FreeBSD Emulation ML <freebsd-emulation@FreeBSD.ORG>
Subject:   Re: linux quake3 & glx direct rendering
Message-ID:  <19991222183429.A4393@cons.org>
In-Reply-To: <19991222113654.A51562@midgard.dhs.org>; from Charles Anderson on Wed, Dec 22, 1999 at 11:36:54AM -0500
References:  <19991222113654.A51562@midgard.dhs.org>

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In <19991222113654.A51562@midgard.dhs.org>, Charles Anderson wrote: 
> I'm trying to get glx to do direct rendering under Freebsd with quake3.
> I've got it working with the Mesa demos I've compiled, but when I try it
> with quake3 the linux ld-linux.so doesn't want to load the freebsd glx.so
> module.
> 
> The error I get is this
> /usr/X11R6/lib/modules/glx.so: ELF file ABI version invalid.failed to load glx.so 

You need Linux shared libs to be used with Q3, not FreeBSD libs.

Did you see http://www.freebsd.org/~3d

Martin
-- 
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Martin Cracauer <cracauer@cons.org> http://www.cons.org/cracauer/
  Tel.: (private) +4940 5221829 Fax.: (private) +4940 5228536


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