Date: Tue, 15 Oct 2019 15:05:01 +0000 From: bugzilla-noreply@freebsd.org To: bugs@FreeBSD.org Subject: [Bug 233400] 12.0-RC1 - FreeBSD 12.x Breaks WINE Message-ID: <bug-233400-227-hFKf5ORZmx@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-233400-227@https.bugs.freebsd.org/bugzilla/> References: <bug-233400-227@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D233400 --- Comment #9 from Alex S <iwtcex@gmail.com> --- Weird. With Planescape: Torment (Enhanced Edition), which should be close enough, the sound (again) works fine for me. I even tried Mesa's software rasterizer in combination with manually setting CPU frequency to 800 Mhz and with the game running at 1/3 full speed I still can't reproduce this. (In reply to vermaden from comment #8) Have you tested this on multiple machines? Is that snd_hda or another drive= r? In the end, you can always try to find the offending commit by bisection. T= his would take a while, though. --=20 You are receiving this mail because: You are the assignee for the bug.=
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