Date: Thu, 24 Nov 2005 02:46:04 +0000 (UTC) From: Edwin Groothuis <edwin@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/graphics Makefile ports/graphics/crystalentitylayer Makefile distinfo pkg-descr pkg-plist Message-ID: <200511240246.jAO2k4Rq032967@repoman.freebsd.org>
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edwin 2005-11-24 02:46:04 UTC FreeBSD ports repository Modified files: graphics Makefile Added files: graphics/crystalentitylayer Makefile distinfo pkg-descr pkg-plist Log: [NEW PORT] graphics/crystalentitylayer: CEL is a layer that sits on top of Crystal Space 3D Engine Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages WWW: http://sourceforge.net/projects/cel/ PR: ports/89470 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Revision Changes Path 1.882 +1 -0 ports/graphics/Makefile 1.1 +79 -0 ports/graphics/crystalentitylayer/Makefile (new) 1.1 +3 -0 ports/graphics/crystalentitylayer/distinfo (new) 1.1 +5 -0 ports/graphics/crystalentitylayer/pkg-descr (new) 1.1 +791 -0 ports/graphics/crystalentitylayer/pkg-plist (new)
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