Date: Sun, 11 Oct 1998 21:18:48 -0400 From: Lee Cremeans <lee@st-lcremean.tidalwave.net> To: "Jason C. Wells" <jcwells@u.washington.edu>, Jonathan Chen <jonc@pinnacle.co.nz> Cc: freebsd-chat@FreeBSD.ORG Subject: Porting Descent (was: Re: age check :) ) Message-ID: <19981011211848.A15445@tidalwave.net> In-Reply-To: <Pine.BSF.4.02A.9810111649380.2581-100000@s8-37-26.student.washington.edu>; from Jason C. Wells on Sun, Oct 11, 1998 at 04:54:47PM -0700 References: <Pine.SGI.4.02.9810121001230.466-100000@tui.pinnacle.co.nz> <Pine.BSF.4.02A.9810111649380.2581-100000@s8-37-26.student.washington.edu>
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On Sun, Oct 11, 1998 at 04:54:47PM -0700, Jason C. Wells wrote: > On Mon, 12 Oct 1998, Jonathan Chen wrote: > I have "Porting Unix Software". In any case I will learn more about my > system. One of the things that will have to be worked out is the DOS4GW > protected mode wathyamajigger and handling SVGA doohickey. I guess linux > has an SVGA lib which might be used. Either that or the game would have to > be ported to X to grab the root window. For FreeBSD, you could use libvgl...IIRC, Descent never used anything more sophisticated than 320x200x256, which is a VGA standard mode (libvgl only does standard VGA modes). -- Lee Cremeans -- Manassas, VA, USA (WakkyMouse on DALnet and WTnet) A! JW223 YWD+++^ri P&B++ SL+++^i GDF B&M KK--i MD+++i P++ I++++ Did $++ E5/10/70/3c/73ac/95/96 H2 PonPippi Ay77 M | mailto:lcremean@tidalwave.net http://st-lcremean.tidalwave.net | Powered by FreeBSD 3.0-CURRENT To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-chat" in the body of the message
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