Date: Tue, 26 Sep 1995 01:59:04 -0700 From: asami@cs.berkeley.edu (Satoshi Asami) To: phk@critter.tfs.com Cc: mark@grondar.za, CVS-commiters@freefall.freebsd.org, cvs-games@freefall.freebsd.org Subject: Re: cvs commit: src/games/x11/xneko xneko.c Message-ID: <199509260859.BAA12333@silvia.HIP.Berkeley.EDU> In-Reply-To: <210.811932218@critter.tfs.com> (message from Poul-Henning Kamp on Sun, 24 Sep 1995 01:43:38 -0700)
next in thread | previous in thread | raw e-mail | index | archive | help
* make a $CVSROOT/mastersite for stuff for which we are the MASTERSITE, * (sup, and various other bits), have makefiles do a "tar czf" * to generate the masterfile to put on the FTP site. I'm not sure what this is going to buy us. How are we going to maintain the original bits that gets pulled into them? Another cvs tree? :) * I don't think we should remove games entirely, I still play mille every now * and then when I wait for a compile or a meeting. I think we can move them to ports, maybe make a new category for nostalgists called "bsd-games" or something so that you can pkg_add them easily. But then I hardly classify as a BSD historian, I only spend a few years playing "hangman" and "worm". :) Satoshi
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?199509260859.BAA12333>