Date: Fri, 25 Apr 2003 05:38:13 +0100 From: Jonathon McKitrick <jcm@FreeBSD-uk.eu.org> To: Terry Lambert <tlambert2@mindspring.com> Cc: freebsd-chat@freebsd.org Subject: Re: Code layout and debugging time Message-ID: <20030425043813.GE81840@dogma.freebsd-uk.eu.org> In-Reply-To: <3EA591C1.AE00376A@mindspring.com> References: <20030422132906.GB64101@dogma.freebsd-uk.eu.org> <3EA591C1.AE00376A@mindspring.com>
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I'm replying privately, because I have a few specific questions that might not be of interest to the rest of the list. On Tue, Apr 22, 2003 at 12:02:25PM -0700, Terry Lambert wrote: : So debugging is about being able to "grok" the code: to be able : to understand both its purpose, and how well it's self is aligned : with that purpose. : : So offseting discrete logic blocks that are intended to achive : specific goals makes it easier for the programmer to hold in : their head both the idea of what the code is intended to do, and : what their own logic dictates to them that the code actually : does. Do you feel your code does that, or are you one of the 'dense' style programmers, subconsciously trying to avoid wasted space? jcm -- Consulting: If you aren't part of the solution, there is a lot of money to be made in prolonging the problem.
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