Date: Fri, 1 Aug 2003 00:25:37 +0200 (CEST) From: =?iso-8859-1?q?Mica=20Telodico?= <maria_libera2000@yahoo.it> To: freebsd-questions@freebsd.org Subject: Nvidia Drivers + FreeBSD AGP + Big textures = Problems Message-ID: <20030731222537.29983.qmail@web41906.mail.yahoo.com>
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Hi all , I'm getting problems with FreeBSD AGP driver and Nvidia DRVs. My system is composed by a Geforce3 Ti200 (by Creative) and an MSI KT4Ultra (KT400) . I've decided to use the FreeBSD AGP driver instead of the Nvidia one , but I'm getting the following problem: When I play to Enemy Territory (for now is the only game that I've tried) using HIGH_QUALITY options (1280x1024 + all 32bit +all effect to their max + texture compression NO ) after few time the textures start to flicker. The colors are strange , and after 1 minute the Video Card starts to draw the textures in the wrong place (for examples it draws the texture of a tank on the floor ) , after a couple of seconds all the screen starts to flicker , and then the system freeze. If I only enable the Texture compression (and so I reduce a bit the dimension of the textures) the problem disappears , and also if I reduce the quality of the textures (also reducing the size). I think that may be a memory allocation error in the AGP when it needs to write into the main memory , or something like this. Someone have my problem? Can someone solve it? I'd like to use the FreeBSD drv instead of the Nvidia one (I'd like to be more open that I can) Ah , Nvidia AGP drv solve the problem Thanks for your help Bye Marcello ______________________________________________________________________ Yahoo! Mail: 6MB di spazio gratuito, 30MB per i tuoi allegati, l'antivirus, il filtro Anti-spam http://it.yahoo.com/mail_it/foot/?http://it.mail.yahoo.com/
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