Date: Fri, 23 Nov 2012 21:33:49 +0100 From: nemysis <nemysis@gmx.ch> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/173879: [NEW PORT] games/randomshooter: Destroy as many enemies as possible to get a highscore Message-ID: <20121123203353.10B0993C@hub.freebsd.org> Resent-Message-ID: <201211232040.qANKe2CK095234@freefall.freebsd.org>
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>Number: 173879 >Category: ports >Synopsis: [NEW PORT] games/randomshooter: Destroy as many enemies as possible to get a highscore >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Fri Nov 23 20:40:02 UTC 2012 >Closed-Date: >Last-Modified: >Originator: nemysis >Release: FreeBSD 9.0-RELEASE amd64 >Organization: >Environment: System: FreeBSD FreeBSD_Ports 9.0-RELEASE FreeBSD 9.0-RELEASE #0: Tue Jan 3 07:46:30 UTC >Description: Destroying an enemy will net you a small number of points. Sometimes an enemy will drop a coin, collecting it will give you 5 times the score that the enemy was worth. The coins don't stay on the screen for very long though, so collect them quick! Every enemy that gets past you will cause you to LOSE points to the value of that enemy. WWW: http://www.happypenguin.org/show?Random%20Shooter Generated and tested manually, tested with port test, sent with FreeBSD Port Tools 0.99_6 (mode: new) >How-To-Repeat: portlint -A looks fine. port test: clean Can't give build log, because RedPorts not works at the time. >Fix: --- .shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # randomshooter # randomshooter/distinfo # randomshooter/Makefile # randomshooter/pkg-descr # randomshooter/pkg-plist # echo c - randomshooter mkdir -p randomshooter > /dev/null 2>&1 echo x - randomshooter/distinfo sed 's/^X//' >randomshooter/distinfo << '23ff8cf2413c93e369297b2c931f84ac' XSHA256 (randomshooter-0.4-2.tar.gz) = b609882a88dac3c6ffffd4b419336ada7a3d210868a5cf86c51391958681eb79 XSIZE (randomshooter-0.4-2.tar.gz) = 670208 23ff8cf2413c93e369297b2c931f84ac echo x - randomshooter/Makefile sed 's/^X//' >randomshooter/Makefile << 'e73655e977f9251fc446340cb01dc083' X# Created by: nemysis@gmx.ch X# X# $FreeBSD$ X# X XPORTNAME= randomshooter XPORTVERSION= 0.4 XCATEGORIES= games XMASTER_SITES= SF/nemysisfreebsdp/ XDISTNAME= ${PORTNAME}-${PORTVERSION}-2 X XMAINTAINER= nemysis@gmx.ch XCOMMENT= Destroy as many enemies as possible to get a highscore X XLIB_DEPENDS= zzip:${PORTSDIR}/devel/zziplib X XWRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} X XUSE_SDL= sdl image mixer net ttf XUSE_GMAKE= yes XMAKE_ENV= CXX="${CXX}" DATADIR=${DATADIR}/ X XPORTDOCS= help.txt X XDESKTOP_ENTRIES="Random Shooter" "${COMMENT}" "${PORTNAME}" \ X "${PORTNAME}" "Game;ArcadeGame;" ${FALSE} X X.include <bsd.port.options.mk> X Xdo-install: X ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin X @(cd ${WRKSRC} && ${COPYTREE_SHARE} "font gfx music" ${DATADIR}) X X ${LN} -sf ${DATADIR}/gfx/menu_ball0001.png ${PREFIX}/share/pixmaps/${PORTNAME}.png X X.if ${PORT_OPTIONS:MDOCS} X ${MKDIR} ${DOCSDIR} X ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/help/|} ${DOCSDIR} X.endif X X.include <bsd.port.mk> e73655e977f9251fc446340cb01dc083 echo x - randomshooter/pkg-descr sed 's/^X//' >randomshooter/pkg-descr << 'a5271bead18ef6ed1157eaaba63df3d0' XDestroying an enemy will net you a small number of points. Sometimes an Xenemy will drop a coin, collecting it will give you 5 times the score Xthat the enemy was worth. The coins don't stay on the screen for very Xlong though, so collect them quick! Every enemy that gets past you will Xcause you to LOSE points to the value of that enemy. X XWWW: http://www.happypenguin.org/show?Random%20Shooter a5271bead18ef6ed1157eaaba63df3d0 echo x - randomshooter/pkg-plist sed 's/^X//' >randomshooter/pkg-plist << 'bf2d9fa5598404578a495e1c04552b9c' Xbin/randomshooter Xshare/pixmaps/randomshooter.png X%%DATADIR%%/font/blackWolf.ttf X%%DATADIR%%/gfx/enemy_bullet0001.png X%%DATADIR%%/gfx/enemy_frame0001.png X%%DATADIR%%/gfx/enemy_frame0002.png X%%DATADIR%%/gfx/enemy_frame0003.png X%%DATADIR%%/gfx/enemy_frame0004.png X%%DATADIR%%/gfx/enemy_frame0005.png X%%DATADIR%%/gfx/enemy_frame0006.png X%%DATADIR%%/gfx/enemy_frame0007.png X%%DATADIR%%/gfx/enemy_frame0008.png X%%DATADIR%%/gfx/enemy_frame0009.png X%%DATADIR%%/gfx/enemy_frame0010.png X%%DATADIR%%/gfx/enemy_frame0011.png X%%DATADIR%%/gfx/enemy_frame0012.png X%%DATADIR%%/gfx/enemy_frame0013.png X%%DATADIR%%/gfx/enemy_frame0014.png X%%DATADIR%%/gfx/enemy_frame0015.png X%%DATADIR%%/gfx/menu_ball0001.png X%%DATADIR%%/gfx/menu_ball0002.png X%%DATADIR%%/gfx/menu_ball0003.png X%%DATADIR%%/gfx/menu_ball0004.png X%%DATADIR%%/gfx/menu_ball0005.png X%%DATADIR%%/gfx/menu_ball0006.png X%%DATADIR%%/gfx/menu_ball0007.png X%%DATADIR%%/gfx/menu_ball0008.png X%%DATADIR%%/gfx/menu_ball0009.png X%%DATADIR%%/gfx/menu_ball0010.png X%%DATADIR%%/gfx/menu_ball0011.png X%%DATADIR%%/gfx/menu_ball0012.png X%%DATADIR%%/gfx/menu_ball0013.png X%%DATADIR%%/gfx/menu_ball0014.png X%%DATADIR%%/gfx/menu_ball0015.png X%%DATADIR%%/gfx/player0001.png X%%DATADIR%%/gfx/player_bullet0001.png X%%DATADIR%%/gfx/points_frame0001.png X%%DATADIR%%/gfx/points_frame0002.png X%%DATADIR%%/gfx/points_frame0003.png X%%DATADIR%%/gfx/points_frame0004.png X%%DATADIR%%/gfx/points_frame0005.png X%%DATADIR%%/gfx/points_frame0006.png X%%DATADIR%%/gfx/points_frame0007.png X%%DATADIR%%/gfx/points_frame0008.png X%%DATADIR%%/gfx/points_frame0009.png X%%DATADIR%%/gfx/points_frame0010.png X%%DATADIR%%/gfx/points_frame0011.png X%%DATADIR%%/gfx/points_frame0012.png X%%DATADIR%%/gfx/points_frame0013.png X%%DATADIR%%/gfx/points_frame0014.png X%%DATADIR%%/gfx/points_frame0015.png X%%DATADIR%%/music/17.mod X@dirrm %%DATADIR%%/music X@dirrm %%DATADIR%%/gfx X@dirrm %%DATADIR%%/font X@dirrm %%DATADIR%% bf2d9fa5598404578a495e1c04552b9c exit --- .shar ends here --- >Release-Note: >Audit-Trail: >Unformatted:
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