Date: Mon, 17 Aug 1998 08:46:45 -0500 (CDT) From: "M. L. Dodson" <bdodson@beowulf.utmb.edu> To: "Daniel O'Connor" <doconnor@gsoft.com.au> Cc: "Christopher R. Bowman" <crb@ChrisBowman.com>, Harold Gutch <logix@foobar.franken.de>, Donald Burr <dburr@pobox.com>, FreeBSD Multimedia <freebsd-multimedia@FreeBSD.ORG> Subject: Re: 3dfx thingie (GLIDE) for FreeBSD? Message-ID: <199808171346.IAA00204@beowulf.utmb.edu> In-Reply-To: <199808170205.LAA10636@cain.gsoft.com.au> References: <199808141819.NAA02017@quark.ChrisBowman.com> <199808170205.LAA10636@cain.gsoft.com.au>
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Daniel O'Connor writes: > > > Yes it would, that's the whole reason to port the glide layer to FreeBSD, > > cause then you can take advantage of Mesas already existent support for the > > glide layer and run OpenGL using hardware acceleration. I have even heard > > that the current Linux glide layer can be run on FreeBSD under emulation, > > though I would make sure before I went out and bought a card. > Yes, it works fine :) I run Quake 1 and 2 which use Mesa for their 3d stuff, > and it works nicely on my Voodoo 1 :) > [elided] Hmmmmm...... I haven't had such good luck running molecular modeling (structural biochemistry) s/w compiled for Linux/Mesa or my FBSD system (just writing to X, of course, I've no glide-aware hardware). However, I must say that the quality of the programming, based on other s/w I've tried to compile from the same people, who shall remain nameless, indicates a certain lack of appreciation for the nuances, e.g., multiple free-ing of same pointer ;-), so it is very possible it was the modeling s/w and not the Linux emulation at fault. Bud Dodson > -- M. L. Dodson bdodson@scms.utmb.edu 409-772-2178 FAX: 409-772-1790 To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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