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Date:      Sat, 14 Mar 2009 14:50:52 +0100
From:      Michal Varga <varga.michal@gmail.com>
To:        Alexander Best <alexbestms@math.uni-muenster.de>
Cc:        freebsd-current@freebsd.org
Subject:   Re: linux 3d applications keep crashing
Message-ID:  <3f1fd1ea0903140650y20c5b1b1yf4405565cd3e8f5e@mail.gmail.com>
In-Reply-To: <permail-2009031413430580e26a0b000009de-a_best01@message-id.uni-muenster.de>
References:  <3f1fd1ea0903140508sda8af37i83fdb0fb7ee1f792@mail.gmail.com> <permail-2009031413430580e26a0b000009de-a_best01@message-id.uni-muenster.de>

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On Sat, Mar 14, 2009 at 2:43 PM, Alexander Best
<alexbestms@math.uni-muenster.de> wrote:
> just tried switching back to linux_base-fc4 and compat.linux.osrelease=2.4.20.
> makes absolutely no difference. quake 4 still crashes.
>
Same place, in libGL?

Quake 4 used to crash somewhere during alsa initialization, so you needed to put
  seta s_dsp "/dev/dsp"
  seta s_driver "oss"
in its config. Just making sure.

m.



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