Date: Sat, 14 Mar 2009 14:50:52 +0100 From: Michal Varga <varga.michal@gmail.com> To: Alexander Best <alexbestms@math.uni-muenster.de> Cc: freebsd-current@freebsd.org Subject: Re: linux 3d applications keep crashing Message-ID: <3f1fd1ea0903140650y20c5b1b1yf4405565cd3e8f5e@mail.gmail.com> In-Reply-To: <permail-2009031413430580e26a0b000009de-a_best01@message-id.uni-muenster.de> References: <3f1fd1ea0903140508sda8af37i83fdb0fb7ee1f792@mail.gmail.com> <permail-2009031413430580e26a0b000009de-a_best01@message-id.uni-muenster.de>
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On Sat, Mar 14, 2009 at 2:43 PM, Alexander Best <alexbestms@math.uni-muenster.de> wrote: > just tried switching back to linux_base-fc4 and compat.linux.osrelease=2.4.20. > makes absolutely no difference. quake 4 still crashes. > Same place, in libGL? Quake 4 used to crash somewhere during alsa initialization, so you needed to put seta s_dsp "/dev/dsp" seta s_driver "oss" in its config. Just making sure. m.
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