Date: Wed, 4 Jul 2012 23:37:05 +0400 From: Lev Serebryakov <lev@FreeBSD.org> To: "Alexander V. Chernikov" <melifaro@FreeBSD.org> Cc: Doug Barton <dougb@FreeBSD.org>, net@freebsd.org Subject: Re: FreeBSD 10G forwarding performance @Intel Message-ID: <17110267579.20120704233705@serebryakov.spb.ru> In-Reply-To: <4FF402D1.4000505@FreeBSD.org> References: <4FF319A2.6070905@FreeBSD.org> <4FF361CA.4000506@FreeBSD.org> <20120703214419.GC92445@onelab2.iet.unipi.it> <4FF36438.2030902@FreeBSD.org> <4FF3E2C4.7050701@FreeBSD.org> <4FF3FB14.8020006@FreeBSD.org> <4FF402D1.4000505@FreeBSD.org>
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Hello, Alexander. You wrote 4 =E8=FE=EB=FF 2012 =E3., 12:46:09: AVC> http://shader.kaist.edu/packetshader/ (and links there) are good examp= le AVC> of what is going on. But HOW?! GPU has very high "preparation" and data transfer cost, how it could be used for such small packets of data, as 1.5-9K datagrams?! --=20 // Black Lion AKA Lev Serebryakov <lev@FreeBSD.org>
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