Date: Thu, 14 Jun 2007 12:24:01 -0300 From: Jean Milanez Melo <jmelo@freebsdbrasil.com.br> To: infofarmer@FreeBSD.org Cc: cvs-ports@freebsd.org, ports-committers@freebsd.org, Erik Greenwald <erik@smluc.org>, cvs-all@freebsd.org, Jean Milanez Melo <jmelo@freebsd.org> Subject: Re: cvs commit: ports/games/xroads Makefile Message-ID: <46715D91.8010609@freebsdbrasil.com.br> In-Reply-To: <cb5206420706140753lbd249acia6318cee1435685a@mail.gmail.com> References: <200706141414.l5EEERU7045193@repoman.freebsd.org> <20070614141431.EE5B716A4C0@hub.freebsd.org> <cb5206420706140753lbd249acia6318cee1435685a@mail.gmail.com>
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Andrew Pantyukhin wrote: >> .include <bsd.port.pre.mk> >> >> -.if ${ARCH} == "amd64" >> -IGNORE= crashes after a short time >> -.endif >> - > > I guess we can do bsd.port.{pre,post}.mk->bsd.port.mk > now, can't we? Maybe, it should be a optional thing. I almost always like to use bsd.port.{pre,post}.mk. - Jean
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