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Date:      Thu, 14 Jun 2007 12:24:01 -0300
From:      Jean Milanez Melo <jmelo@freebsdbrasil.com.br>
To:        infofarmer@FreeBSD.org
Cc:        cvs-ports@freebsd.org, ports-committers@freebsd.org, Erik Greenwald <erik@smluc.org>, cvs-all@freebsd.org, Jean Milanez Melo <jmelo@freebsd.org>
Subject:   Re: cvs commit: ports/games/xroads Makefile
Message-ID:  <46715D91.8010609@freebsdbrasil.com.br>
In-Reply-To: <cb5206420706140753lbd249acia6318cee1435685a@mail.gmail.com>
References:  <200706141414.l5EEERU7045193@repoman.freebsd.org>	 <20070614141431.EE5B716A4C0@hub.freebsd.org> <cb5206420706140753lbd249acia6318cee1435685a@mail.gmail.com>

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Andrew Pantyukhin wrote:
>>  .include <bsd.port.pre.mk>
>>
>> -.if ${ARCH} == "amd64"
>> -IGNORE=                crashes after a short time
>> -.endif
>> -
> 
> I guess we can do bsd.port.{pre,post}.mk->bsd.port.mk
> now, can't we?

Maybe, it should be a optional thing. I almost always like to use
bsd.port.{pre,post}.mk.

- Jean




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