Date: Fri, 12 Dec 2003 11:43:42 +0000 From: Nik Clayton <nik@freebsd.org> To: Scott Long <scottl@freebsd.org> Cc: cvs-all@freebsd.org Subject: Re: cvs commit: src/sys/isa psm.c Message-ID: <20031212114342.GA6826@clan.nothing-going-on.org> In-Reply-To: <20031211152006.G12485@pooker.samsco.home> References: <200312111648.hBBGm0Jb054459@green.bikeshed.org> <20031211152006.G12485@pooker.samsco.home>
next in thread | previous in thread | raw e-mail | index | archive | help
[-- Attachment #1 --] On Thu, Dec 11, 2003 at 03:28:56PM -0700, Scott Long wrote: > > I can't imagine that most people that are playing these sorts of games use a > > KVM switch, and as such probably have no need for a PS/2 mouse and would > > want to use a USB mouse instead. > > This is a bold and mostly useless statement. I don't think that it's at > all unreasonable to have a deskto/game machine share a switch with development > boxes or servers. I'm in this position myself right now. Ditto. And as an additional data point, I've used the same Belkin OmniView 4 Port SE Switch with FreeBSD over the past 4 years. First with a Logitech Palm PS/2 mouse, now with a Microsoft Intellimouse (USB, with a USB -> PS/2 adapter) with that switch, and have never had any mouse jitter problems, either with the 3 FreeBSD boxes that are attached to that switch, or with the Windows box. N -- FreeBSD: The Power to Serve http://www.freebsd.org/ (__) FreeBSD Documentation Project http://www.freebsd.org/docproj/ \\\'',) \/ \ ^ --- 15B8 3FFC DDB4 34B0 AA5F 94B7 93A8 0764 2C37 E375 --- .\._/_) [-- Attachment #2 --] -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.3 (FreeBSD) iD8DBQE/2anuk6gHZCw343URAvDgAKCSnlWzoohUSf8hvagFpNoj//PFPwCgipNL 6cCk76h7azmrQQU1fJO/Hto= =e1Ee -----END PGP SIGNATURE-----
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?20031212114342.GA6826>
