Date: Fri, 29 Sep 1995 10:41:15 +0200 From: Mark Murray <mark@grondar.za> To: asami@cs.berkeley.edu (Satoshi Asami) Cc: phk@critter.tfs.com, mark@grondar.za, CVS-commiters@freefall.freebsd.org, cvs-games@freefall.freebsd.org Subject: Re: cvs commit: src/games/x11/xneko xneko.c Message-ID: <199509290841.KAA19918@grumble.grondar.za>
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> * > I'm not sure what this is going to buy us. How are we going to > * > maintain the original bits that gets pulled into them? Another cvs > * > tree? :) > * > * I'ts going to buy us CVS control over the sources.. > > Ok, another question: then what will it gain us compared to it living > in /usr/src? The main objective to move things out to ports is to > "unbloat" the cvs tree, it seems to me that if we keep it under cvs > control on another tree, it's just unbloating one tree and bloating > another...(^_^;).... It will unbloat the cvs tree, the distributed binaries and the distributed sources. The binaries and sources will no longer have X code in them, the cvs src/ tree will no longer have X source in it, and the cvs ports area will only have port stubs. BTW - there are three X pieces that I am aware of now - xneko, xroach and gnu XChess. ((begin disclaimer)This is not a personal vendetta - I like the games - I just don't see why X stuff should be distributed with base FreeBSD (end disclaimer)) M -- Mark Murray 46 Harvey Rd, Claremont, Cape Town 7700, South Africa +27 21 61-3768 GMT+0200 Finger mark@grumble.grondar.za for PGP key
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