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Date:      Fri, 29 Sep 1995 10:41:15 +0200
From:      Mark Murray <mark@grondar.za>
To:        asami@cs.berkeley.edu (Satoshi Asami)
Cc:        phk@critter.tfs.com, mark@grondar.za, CVS-commiters@freefall.freebsd.org, cvs-games@freefall.freebsd.org
Subject:   Re: cvs commit: src/games/x11/xneko xneko.c 
Message-ID:  <199509290841.KAA19918@grumble.grondar.za>

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>  * > I'm not sure what this is going to buy us.  How are we going to
>  * > maintain the original bits that gets pulled into them?  Another cvs
>  * > tree? :)
>  * 
>  * I'ts going to buy us CVS control over the sources..
> 
> Ok, another question: then what will it gain us compared to it living
> in /usr/src?  The main objective to move things out to ports is to
> "unbloat" the cvs tree, it seems to me that if we keep it under cvs
> control on another tree, it's just unbloating one tree and bloating
> another...(^_^;)....

It will unbloat the cvs tree, the distributed binaries and the distributed
sources.

The binaries and sources will no longer have X code in them, the cvs src/
tree will no longer have X source in it, and the cvs ports area will only
have port stubs.

BTW - there are three X pieces that I am aware of now - xneko, xroach
and gnu XChess.

((begin disclaimer)This is not a personal vendetta - I like the games
- I just don't see why X stuff should be distributed with base FreeBSD
(end disclaimer))

M

--
Mark Murray
46 Harvey Rd, Claremont, Cape Town 7700, South Africa
+27 21 61-3768 GMT+0200
Finger mark@grumble.grondar.za for PGP key



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