Date: Wed, 22 Jan 2020 16:06:49 +0000 From: bugzilla-noreply@freebsd.org To: python@FreeBSD.org Subject: [Bug 242997] games/oolite: Fix build for Python 3.x Message-ID: <bug-242997-21822-fvKl9N3jNJ@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-242997-21822@https.bugs.freebsd.org/bugzilla/> References: <bug-242997-21822@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D242997 --- Comment #7 from lightside <lightside@gmx.com> --- (In reply to Kubilay Kocak from comment #6) > If oolite supports Python 2.x/3.x, USES=3Dpython:<version-spec> should be= 2.7+ > or 2.7-3.x where x is the highest currently supported Python 3.x version Yes, games/oolite build system supports Python 2.x. The dynamic patches and usage of 2to3 program before build stage allows to build with using Python = 3.x. So, the first patch in attachment #210354, which uses 2.7+ should be fine, while lang/python27 port is available (and not deprecated). I obsoleted attachment #210814. Thanks for clarification. --=20 You are receiving this mail because: You are on the CC list for the bug.=
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