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Date:      Wed, 5 Nov 1997 08:44:41 +0100 (MET)
From:      Søren Schmidt <sos@FreeBSD.dk>
To:        jkh@time.cdrom.com (Jordan K. Hubbard)
Cc:        sos@FreeBSD.dk, emulation@FreeBSD.ORG
Subject:   Re: Now here's the ultimate in emulation, I think.. ;-)
Message-ID:  <199711050744.IAA15468@sos.freebsd.dk>
In-Reply-To: <22747.878715197@time.cdrom.com> from "Jordan K. Hubbard" at "Nov 4, 97 11:33:17 pm"

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In reply to Jordan K. Hubbard who wrote:
> > tsk tsk tsk, we are a number of people allready running Xmame on FreeBSD
> > and have been for quite some time, a libvgl version is also close.
> 
> So why isn't it a port yet? :-)
> 
> > Look at http://sanson.dit.upm.es/~jantonio/mame/ for the latest Xmame
> > sources...
> 
> Got it and built it.  But now it seems to want to ask for a "pacman"
> directory rather monotonously, no matter what ROM image I'm trying to
> use, and the documentation isn't very clear on this point.  How are
> you making the thing work? :-)

Well, its a bit tricky but, you need to make directories with the 
"rigth" ROM name in /usr/games/lib/mame/ (usually the name of the
ROM set) and out the ROM images in there.
Then start xmame with the name of the wanted ROMset as argument
(pacman is the default compiled in).


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Søren Schmidt               (sos@FreeBSD.org)               FreeBSD Core Team
                Even more code to hack -- will it ever end
..



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