Date: Tue, 25 May 1999 14:53:24 -0400 (EDT) From: Jamie Bowden <ragnar@sysabend.org> To: multimedia@FreeBSD.org Subject: Quake2 Message-ID: <Pine.BSF.3.96.990525144755.8079A-100000@beelzebubba.sysabend.org>
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I got the quake3 arena demo running a while ago, and figured since I owned a copy, it would be cool to get quake2 up and running, and bench it against win98. Well, I can run it in software mode in a window, but it's only rendered on half the window (the right half is black). When I try to run it in 3dfx opengl mode, X switches modes, but my screen goes black, and recovery isn't always an option. I have a Canopus Pure3d2 12M VooDoo2 card, and am Running 3.2-RELEASE. I also went ahead and created a libvga.conf file, and tried running it in console mode. It starts on a console, except the console is black, with a solid block cursor in the upper left corner, still in 80x24 character mode. Any clues? Jamie Bowden -- If we've got to fight over grep, sign me up. But boggle can go. -Ted Faber (on Hasbro's request for removal of /usr/games/boggle) To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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