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Date:      Wed, 24 Nov 1999 22:05:27 +0000 (GMT)
From:      Doug Rabson <dfr@nlsystems.com>
To:        "Daniel M. Eischen" <eischen@vigrid.com>
Cc:        Julian Elischer <julian@whistle.com>, freebsd-arch@freebsd.org
Subject:   Re: Threads
Message-ID:  <Pine.BSF.4.10.9911242203570.318-100000@salmon.nlsystems.com>
In-Reply-To: <383BF031.B52BC41F@vigrid.com>

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On Wed, 24 Nov 1999, Daniel M. Eischen wrote:

> We need to be able to retrieve TSD from a register, or perhaps
> per-process data mapped at the same address but still accessible
> to other subprocesses.  Can we play games with %gs and/or LDTs?
> On the Alpha, can we just use an S register?  I dunno.  Another
> problem that really needs to be solved.

On alpha, we can use the PAL_wrunique and PAL_wrunique PALcode calls to
manage thread-specific data.

--
Doug Rabson				Mail:  dfr@nlsystems.com
Nonlinear Systems Ltd.			Phone: +44 181 442 9037






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