Date: Wed, 24 Nov 1999 22:05:27 +0000 (GMT) From: Doug Rabson <dfr@nlsystems.com> To: "Daniel M. Eischen" <eischen@vigrid.com> Cc: Julian Elischer <julian@whistle.com>, freebsd-arch@freebsd.org Subject: Re: Threads Message-ID: <Pine.BSF.4.10.9911242203570.318-100000@salmon.nlsystems.com> In-Reply-To: <383BF031.B52BC41F@vigrid.com>
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On Wed, 24 Nov 1999, Daniel M. Eischen wrote: > We need to be able to retrieve TSD from a register, or perhaps > per-process data mapped at the same address but still accessible > to other subprocesses. Can we play games with %gs and/or LDTs? > On the Alpha, can we just use an S register? I dunno. Another > problem that really needs to be solved. On alpha, we can use the PAL_wrunique and PAL_wrunique PALcode calls to manage thread-specific data. -- Doug Rabson Mail: dfr@nlsystems.com Nonlinear Systems Ltd. Phone: +44 181 442 9037 To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-arch" in the body of the message
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