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Date:      Mon, 16 Mar 2026 01:23:59 +0000
From:      Vladimir Druzenko <vvd@FreeBSD.org>
To:        ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org
Cc:        Martin Filla <freebsd@sysctl.cz>
Subject:   git: 9d45b55efb2f - main - games/xray-16: Update 2921-january-2025-rc1.20251014 => 2921-january-2025-rc1.20260315
Message-ID:  <69b75baf.35ecf.6c0272e1@gitrepo.freebsd.org>

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The branch main has been updated by vvd:

URL: https://cgit.FreeBSD.org/ports/commit/?id=9d45b55efb2f149690847212229a2c55e46d3f5c

commit 9d45b55efb2f149690847212229a2c55e46d3f5c
Author:     Martin Filla <freebsd@sysctl.cz>
AuthorDate: 2026-03-16 01:19:41 +0000
Commit:     Vladimir Druzenko <vvd@FreeBSD.org>
CommitDate: 2026-03-16 01:19:41 +0000

    games/xray-16: Update 2921-january-2025-rc1.20251014 => 2921-january-2025-rc1.20260315
    
    Commit log:
    https://github.com/OpenXRay/xray-16/compare/e836dd9...5f16507
    
    - Improve BUILD_DEPENDS.
    
    PR:     293837
---
 games/xray-16/Makefile  |  10 +-
 games/xray-16/distinfo  |  10 +-
 games/xray-16/pkg-plist | 644 ------------------------------------------------
 3 files changed, 9 insertions(+), 655 deletions(-)

diff --git a/games/xray-16/Makefile b/games/xray-16/Makefile
index 94b590d1a0f2..fc010fb393fd 100644
--- a/games/xray-16/Makefile
+++ b/games/xray-16/Makefile
@@ -1,6 +1,5 @@
 PORTNAME=	xray-16
-DISTVERSION=	2921-january-2025-rc1.20251014
-PORTREVISION=	1
+DISTVERSION=	2921-january-2025-rc1.20260315
 CATEGORIES=	games
 
 MAINTAINER=	freebsd@sysctl.cz
@@ -13,8 +12,7 @@ LICENSE_FILE=	${WRKSRC}/License.txt
 ONLY_FOR_ARCHS=		aarch64 amd64 armv6 armv7 i386 powerpc64le
 ONLY_FOR_ARCHS_REASON=	upstream only supports "x86, x64, ARM, ARM64, E2K (Elbrus 2000), PPC64LE"
 
-SSE2NEON_ARCHS=	aarch64 armv7
-BUILD_DEPENDS=	${SSE2NEON_ARCHS:M${ARCH}:S|${ARCH}|${LOCALBASE}/include/sse2neon.h:devel/sse2neon|}
+BUILD_DEPENDS=	${aarch64 armv7:L:M${ARCH}:S|${ARCH}|${LOCALBASE}/include/sse2neon.h:devel/sse2neon|}
 
 LIB_DEPENDS=	libogg.so:audio/libogg \
 		libtheora.so:multimedia/libtheora \
@@ -27,11 +25,11 @@ LIB_DEPENDS=	libogg.so:audio/libogg \
 USES=		cmake jpeg localbase:ldflags openal sdl
 USE_GITHUB=	yes
 GH_ACCOUNT=	OpenXRay
-GH_TAGNAME=	e836dd9e8453fc427d5cee9aa911bdb66b1c6eff
+GH_TAGNAME=	5f16507
 GH_TUPLE=	GPUOpen-LibrariesAndSDKs:AGS_SDK:5d8812d:AGSSDK/Externals/AGS_SDK \
 		OpenXRay:GameSpy:3e43480:GameSpy/Externals/GameSpy \
 		OpenXRay:LuaJIT:5a5cd82:LuaJIT/Externals/LuaJIT \
- 		g-truc:gli:779b99ac6656e4d30c3b24e96e0136a59649a869:gli/Externals/gli \
+		g-truc:gli:7efdcf8:gli/Externals/gli \
 		OpenXRay:luabind-deboostified:8da131b:luabind/Externals/luabind \
 		pattonkan:sse2rvv:373f788:sse2rvv/Externals/sse2rvv \
 		OpenXRay:xrLuaFix:0e89050:xrLuaFix/Externals/xrLuaFix \
diff --git a/games/xray-16/distinfo b/games/xray-16/distinfo
index 454c925a3655..242cba3eb9fb 100644
--- a/games/xray-16/distinfo
+++ b/games/xray-16/distinfo
@@ -1,14 +1,14 @@
-TIMESTAMP = 1760760760
-SHA256 (OpenXRay-xray-16-2921-january-2025-rc1.20251014-e836dd9e8453fc427d5cee9aa911bdb66b1c6eff_GH0.tar.gz) = 0b8441170cd51a7175c2dbe9253549017d109ae7b1859616ff2383134578a4bc
-SIZE (OpenXRay-xray-16-2921-january-2025-rc1.20251014-e836dd9e8453fc427d5cee9aa911bdb66b1c6eff_GH0.tar.gz) = 91984075
+TIMESTAMP = 1773579761
+SHA256 (OpenXRay-xray-16-2921-january-2025-rc1.20260315-5f16507_GH0.tar.gz) = 29e8e5ebf138e48e29532c7fdb4b9eae02a0ff78f247882153416dc12fb2d652
+SIZE (OpenXRay-xray-16-2921-january-2025-rc1.20260315-5f16507_GH0.tar.gz) = 28074082
 SHA256 (GPUOpen-LibrariesAndSDKs-AGS_SDK-5d8812d_GH0.tar.gz) = b4710d440ebb078b8fcac1b59dbcae97340d5cce4b5ddc424dcec040f392760e
 SIZE (GPUOpen-LibrariesAndSDKs-AGS_SDK-5d8812d_GH0.tar.gz) = 22151301
 SHA256 (OpenXRay-GameSpy-3e43480_GH0.tar.gz) = b076d5f92cd131aa8ad71b2beb3010b8f4d2b4fd7e731c15c024f210ffbeef0d
 SIZE (OpenXRay-GameSpy-3e43480_GH0.tar.gz) = 4078584
 SHA256 (OpenXRay-LuaJIT-5a5cd82_GH0.tar.gz) = a54098492c11bd8228e58e58f520fbc131af899354033803b79e27869baf7686
 SIZE (OpenXRay-LuaJIT-5a5cd82_GH0.tar.gz) = 1125324
-SHA256 (g-truc-gli-779b99ac6656e4d30c3b24e96e0136a59649a869_GH0.tar.gz) = 2f4f67ac4d1673216f03ff37e406bb403689b39a2df3d2efad501448705bbb3f
-SIZE (g-truc-gli-779b99ac6656e4d30c3b24e96e0136a59649a869_GH0.tar.gz) = 11417080
+SHA256 (g-truc-gli-7efdcf8_GH0.tar.gz) = 7b71f77e80f71c1eb161e2ea55b131d7ae8cf0c2bb5ca4e94fefb8848690997b
+SIZE (g-truc-gli-7efdcf8_GH0.tar.gz) = 11412161
 SHA256 (OpenXRay-luabind-deboostified-8da131b_GH0.tar.gz) = a089486c62d0f12ea6d62ab05c74a306a5b05740c7285f4c7a8f861ca43ff563
 SIZE (OpenXRay-luabind-deboostified-8da131b_GH0.tar.gz) = 163181
 SHA256 (pattonkan-sse2rvv-373f788_GH0.tar.gz) = 248965e82b4a7879d8b11139866012f95a389b07fa649eb4f900827183b832a8
diff --git a/games/xray-16/pkg-plist b/games/xray-16/pkg-plist
index f35a77b7e48e..083d80ed5193 100644
--- a/games/xray-16/pkg-plist
+++ b/games/xray-16/pkg-plist
@@ -36,21 +36,9 @@ share/icons/hicolor/64x64/apps/openxray_cs.png
 share/icons/hicolor/64x64/apps/openxray_soc.png
 share/openxray/fsgame.ltx
 share/openxray/gamedata/configs/.gitattributes
-share/openxray/gamedata/configs/grading_cold.ltx
-share/openxray/gamedata/configs/grading_default.ltx
-share/openxray/gamedata/configs/grading_filmic01.ltx
-share/openxray/gamedata/configs/grading_filmic02.ltx
-share/openxray/gamedata/configs/grading_filmic03.ltx
-share/openxray/gamedata/configs/grading_hollywood.ltx
-share/openxray/gamedata/configs/grading_vanilla.ltx
-share/openxray/gamedata/configs/grading_vibrant.ltx
-share/openxray/gamedata/configs/grading_warm.ltx
 share/openxray/gamedata/configs/openxray.ltx
 share/openxray/gamedata/configs/scripts/jupiter/jup_a12_bandit_cashier.ltx
 share/openxray/gamedata/configs/scripts/zaton/zat_b14_stalker_1.ltx
-share/openxray/gamedata/configs/shaders_new_default.ltx
-share/openxray/gamedata/configs/shaders_new_high.ltx
-share/openxray/gamedata/configs/shaders_vanilla.ltx
 share/openxray/gamedata/configs/text/cze/openxray.xml
 share/openxray/gamedata/configs/text/eng/openxray.xml
 share/openxray/gamedata/configs/text/ger/openxray.xml
@@ -232,19 +220,7 @@ share/openxray/gamedata/configs/ui/ui_mm_save_dlg_16.xml
 share/openxray/gamedata/scripts/.gitattributes
 share/openxray/gamedata/scripts/bind_anomaly_field.script
 share/openxray/gamedata/scripts/bind_smart_cover.script
-share/openxray/gamedata/scripts/bind_stalker.script
 share/openxray/gamedata/scripts/profiler.script
-share/openxray/gamedata/scripts/ssfx_001_mcm.script
-share/openxray/gamedata/scripts/ssfx_001_settings.script
-share/openxray/gamedata/scripts/ssfx_interactive_grass.script
-share/openxray/gamedata/scripts/ssfx_interactive_grass_mcm.script
-share/openxray/gamedata/scripts/ssfx_interactive_grass_settings.script
-share/openxray/gamedata/scripts/ssfx_shadow_cascades.script
-share/openxray/gamedata/scripts/ssfx_shadow_cascades_mcm.script
-share/openxray/gamedata/scripts/ssfx_shadow_cascades_settings.script
-share/openxray/gamedata/scripts/ssfx_weapons_dof.script
-share/openxray/gamedata/scripts/ssfx_weapons_dof_mcm.script
-share/openxray/gamedata/scripts/ssfx_weapons_dof_settings.script
 share/openxray/gamedata/scripts/ui_load_dialog.script
 share/openxray/gamedata/scripts/ui_main_menu.script
 share/openxray/gamedata/scripts/ui_mm_mp_gamespy.script
@@ -787,626 +763,6 @@ share/openxray/gamedata/shaders/r3/skin.h
 share/openxray/gamedata/shaders/r3/ssao.ps
 share/openxray/gamedata/shaders/r3/ssao_hdao.ps
 share/openxray/gamedata/shaders/r3/ssao_hdao_new.ps
-share/openxray/gamedata/shaders/r5/ACES.H
-share/openxray/gamedata/shaders/r5/ACES_Color_Grading.h
-share/openxray/gamedata/shaders/r5/ACES_LMT.h
-share/openxray/gamedata/shaders/r5/ACES_LMTs/LMT_Bleach_Bypass.h
-share/openxray/gamedata/shaders/r5/ACES_LMTs/LMT_Blue_Fix.h
-share/openxray/gamedata/shaders/r5/ACES_LMTs/LMT_Contrast_Reduction.h
-share/openxray/gamedata/shaders/r5/ACES_LMTs/LMT_Technicolor.h
-share/openxray/gamedata/shaders/r5/ACES_settings.h
-share/openxray/gamedata/shaders/r5/accum_base.ps
-share/openxray/gamedata/shaders/r5/accum_emissive.ps
-share/openxray/gamedata/shaders/r5/accum_emissivel.ps
-share/openxray/gamedata/shaders/r5/accum_indirect.ps
-share/openxray/gamedata/shaders/r5/accum_indirect_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_indirect_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_mask.vs
-share/openxray/gamedata/shaders/r5/accum_omni_normal.ps
-share/openxray/gamedata/shaders/r5/accum_omni_normal_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_omni_normal_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_omni_transluent.ps
-share/openxray/gamedata/shaders/r5/accum_omni_transluent_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_omni_transluent_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_omni_unshadowed.ps
-share/openxray/gamedata/shaders/r5/accum_omni_unshadowed_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_omni_unshadowed_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_spot_fullsize.ps
-share/openxray/gamedata/shaders/r5/accum_spot_fullsize_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_spot_fullsize_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_spot_normal.ps
-share/openxray/gamedata/shaders/r5/accum_spot_normal_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_spot_normal_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_spot_unshadowed.ps
-share/openxray/gamedata/shaders/r5/accum_spot_unshadowed_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_spot_unshadowed_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_sun.ps
-share/openxray/gamedata/shaders/r5/accum_sun.vs
-share/openxray/gamedata/shaders/r5/accum_sun_far.ps
-share/openxray/gamedata/shaders/r5/accum_sun_far_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_sun_far_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_sun_mask.ps
-share/openxray/gamedata/shaders/r5/accum_sun_mask_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_sun_mask_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_sun_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_sun_near.ps
-share/openxray/gamedata/shaders/r5/accum_sun_near_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_sun_near_msaa_minmax.ps
-share/openxray/gamedata/shaders/r5/accum_sun_near_msaa_nominmax.ps
-share/openxray/gamedata/shaders/r5/accum_sun_near_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_sun_near_nomsaa_minmax.ps
-share/openxray/gamedata/shaders/r5/accum_sun_near_nomsaa_nominmax.ps
-share/openxray/gamedata/shaders/r5/accum_sun_near_old.ps
-share/openxray/gamedata/shaders/r5/accum_sun_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_volume.vs
-share/openxray/gamedata/shaders/r5/accum_volumetric.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric.s
-share/openxray/gamedata/shaders/r5/accum_volumetric.vs
-share/openxray/gamedata/shaders/r5/accum_volumetric_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_nomsaa.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_nomsaa.vs
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_minmax.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_minmax.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa0.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa0.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa1.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa1.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa2.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa2.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa3.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa3.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa4.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa4.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa5.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa5.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa6.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa6.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa7.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa7.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_nomsaa.ps
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_nomsaa.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_nomsaa_minmax.s
-share/openxray/gamedata/shaders/r5/accum_volumetric_sun_normal .ps
-share/openxray/gamedata/shaders/r5/anomaly_shaders.h
-share/openxray/gamedata/shaders/r5/base_lplanes.ps
-share/openxray/gamedata/shaders/r5/base_lplanes.vs
-share/openxray/gamedata/shaders/r5/bloom_build.ps
-share/openxray/gamedata/shaders/r5/bloom_filter.ps
-share/openxray/gamedata/shaders/r5/bloom_filter_f.ps
-share/openxray/gamedata/shaders/r5/bloom_luminance_1.ps
-share/openxray/gamedata/shaders/r5/bloom_luminance_2.ps
-share/openxray/gamedata/shaders/r5/bloom_luminance_3.ps
-share/openxray/gamedata/shaders/r5/check_screenspace.h
-share/openxray/gamedata/shaders/r5/check_screenspace_AO.h
-share/openxray/gamedata/shaders/r5/check_screenspace_DEBAND.h
-share/openxray/gamedata/shaders/r5/check_screenspace_ES.h
-share/openxray/gamedata/shaders/r5/check_screenspace_FLORA.h
-share/openxray/gamedata/shaders/r5/check_screenspace_FOG.h
-share/openxray/gamedata/shaders/r5/check_screenspace_IL.h
-share/openxray/gamedata/shaders/r5/check_screenspace_INTER_GRASS.h
-share/openxray/gamedata/shaders/r5/check_screenspace_NEWGLOSS.h
-share/openxray/gamedata/shaders/r5/check_screenspace_NVG.h
-share/openxray/gamedata/shaders/r5/check_screenspace_SSR.h
-share/openxray/gamedata/shaders/r5/clouds.ps
-share/openxray/gamedata/shaders/r5/clouds.s
-share/openxray/gamedata/shaders/r5/clouds.vs
-share/openxray/gamedata/shaders/r5/combine_1.ps
-share/openxray/gamedata/shaders/r5/combine_1.vs
-share/openxray/gamedata/shaders/r5/combine_1_msaa.ps
-share/openxray/gamedata/shaders/r5/combine_1_nomsaa.ps
-share/openxray/gamedata/shaders/r5/combine_2_aa.ps
-share/openxray/gamedata/shaders/r5/combine_2_aa_d.ps
-share/openxray/gamedata/shaders/r5/combine_2_naa.ps
-share/openxray/gamedata/shaders/r5/combine_2_naa_d.ps
-share/openxray/gamedata/shaders/r5/combine_volumetric.ps
-share/openxray/gamedata/shaders/r5/combine_volumetric.s
-share/openxray/gamedata/shaders/r5/common.h
-share/openxray/gamedata/shaders/r5/common_brdf.h
-share/openxray/gamedata/shaders/r5/common_cbuffers.h
-share/openxray/gamedata/shaders/r5/common_defines.h
-share/openxray/gamedata/shaders/r5/common_functions.h
-share/openxray/gamedata/shaders/r5/common_iostructs.h
-share/openxray/gamedata/shaders/r5/common_policies.h
-share/openxray/gamedata/shaders/r5/common_samplers.h
-share/openxray/gamedata/shaders/r5/copy.ps
-share/openxray/gamedata/shaders/r5/copy_msaa.ps
-share/openxray/gamedata/shaders/r5/copy_nomsaa.ps
-share/openxray/gamedata/shaders/r5/copy_p.ps
-share/openxray/gamedata/shaders/r5/copy_p_msaa.ps
-share/openxray/gamedata/shaders/r5/copy_p_nomsaa.ps
-share/openxray/gamedata/shaders/r5/create_minmax_sm.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_bump-hq.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_bump.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_bump_d-hq.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_bump_d.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_bump_db-hq.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_flat.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_flat_d.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_steep-hq.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_steep_d-hq.ps
-share/openxray/gamedata/shaders/r5/deffer_base_aref_steep_db-hq.ps
-share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump-hq.ps
-share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump.ps
-share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump_d-hq.ps
-share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump_d.ps
-share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump_db-hq.ps
-share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_flat.ps
-share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_flat_d.ps
-share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_steep-hq.ps
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