Date: Wed, 24 Sep 1997 10:10:34 +0400 (MSD) From: =?KOI8-R?B?4c7E0sXKIP7F0s7P1w==?= <ache@nagual.pp.ru> To: Mark Murray <mark@grondar.za> Cc: cvs-committers@FreeBSD.ORG, cvs-all@FreeBSD.ORG, cvs-games@FreeBSD.ORG Subject: Re: cvs commit: src/games/arithmetic arithmetic.c Message-ID: <Pine.BSF.3.96.970924100635.13316A-100000@lsd.relcom.eu.net> In-Reply-To: <199709240552.HAA00830@greenpeace.grondar.za>
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On Wed, 24 Sep 1997, Mark Murray wrote: > Why are we using our cryptgraphic randomness source for games? :-) > This randomness is (or can be) a precious resource. This strikes me > as a waste. 1) srandomdev() is designed to replace all srandom(time()) or similar occurances. 2) cryptographics generator will be only better (less predictable) if rolled more 3) There is no resource waste here since /dev/urandom readed only once per program. -- Andrey A. Chernov <ache@null.net> http://www.nagual.pp.ru/~ache/
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