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Date:      Thu, 21 Mar 2002 16:24:06 -0800
From:      Bill Huey <billh@gnuppy.monkey.org>
To:        Nate Williams <nate@yogotech.com>
Cc:        Greg Lewis <glewis@eyesbeyond.com>, java@FreeBSD.ORG
Subject:   Re: Mozilla core... & HotSpot update
Message-ID:  <20020322002406.GA2086@gnuppy.monkey.org>
In-Reply-To: <15514.30168.252188.732486@caddis.yogotech.com>
References:  <20020320233301.GA4011@gnuppy.monkey.org> <15513.7648.287464.414451@caddis.yogotech.com> <20020321000145.GA4319@gnuppy.monkey.org> <20020321142512.A65790@misty.eyesbeyond.com> <20020321063724.GA6657@gnuppy.monkey.org> <15514.3199.968025.626479@caddis.yogotech.com> <20020321234309.GA1607@gnuppy.monkey.org> <15514.28841.407418.877991@caddis.yogotech.com> <20020322000416.GA1670@gnuppy.monkey.org> <15514.30168.252188.732486@caddis.yogotech.com>

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On Thu, Mar 21, 2002 at 05:07:52PM -0700, Nate Williams wrote:
> See above.  We can agree to disagree here.  The last talk I heard on
> HotSpot implied that they are using a single thread for compilation,

Possibly, I haven't gotten to the code just yet and it isn't my task
to figure that out.

> which is similar to the pseudo-single threaded garbage collector.  (The
> GC process can involve more than one thread, but only a single thread
> can be active at a time).

Either way, you still need to protect various parts effected with a mutex.
 
> The complexity/overhead of multiple GC's and compilation *far*
> outweighs the benefits.

The compilation process isn't the same as garbage collection. Your
building and manipulating a single object verse a graph of objects.

bill


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