Date: Mon, 14 Dec 1998 10:56:03 +0100 From: Martin Cracauer <cracauer@cons.org> To: Kenneth Wayne Culver <culverk@wam.umd.edu>, freebsd-multimedia@FreeBSD.ORG Subject: Re: Quake 2 Linux with VooDoo 2 Message-ID: <19981214105603.A3836@cons.org> In-Reply-To: <Pine.BSF.4.05.9812122253200.261-100000@culverk.student.umd.edu>; from Kenneth Wayne Culver on Sat, Dec 12, 1998 at 10:55:40PM -0500 References: <Pine.BSF.4.05.9812122253200.261-100000@culverk.student.umd.edu>
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In <Pine.BSF.4.05.9812122253200.261-100000@culverk.student.umd.edu>, Kenneth Wayne Culver wrote: > I have looked around on the mailing list, and the impression that I got > was that the linux-glide library doesn't support voodoo 2. I have 2 voodoo > 2's in SLI mode, and I would like to use them under FreeBSD instead of > rebooting to Win95 every time I want to play Quake II. Can anyone help?? You need ports/emulators/linux_glide, ports/emulators/linux_mesa, ports/emulators_linux-libs at least 2.4 with the patched svgalib, Quake2 for Linux (3.20 is the current version) and a Quake 2 CD. To have sound, you need a card that has mmap() support under FreeBSD. The linux_glide that comes with FreeBSD installs a glide library that is Voodoo 1 only. However, you get newer shared glide libs from http://glide.xxedgexx.com/3DfxRPMS.html. These should work, but since I can't test them and noone told me they work with Voodoo 1 and 2, I didn't change the port so far. Martin -- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Martin Cracauer <cracauer@cons.org> http://www.cons.org/cracauer BSD User Group Hamburg, Germany http://www.bsdhh.org/ To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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