Date: Tue, 1 Apr 1997 13:51:48 -0700 (MST) From: Nate Williams <nate@mt.sri.com> To: Terry Lambert <terry@lambert.org> Cc: nate@mt.sri.com (Nate Williams), proff@suburbia.net, hackers@freebsd.org Subject: Re: Internal clock Message-ID: <199704012051.NAA05487@rocky.mt.sri.com> In-Reply-To: <199704012027.NAA12015@phaeton.artisoft.com> References: <199704012005.NAA05171@rocky.mt.sri.com> <199704012027.NAA12015@phaeton.artisoft.com>
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> > > Code shouldn't need a hell of a lot of maintenance, if the interfaces > > > for plugging the code in are fairly static and well enough designed > > > that they can remain that way. > > > > Yeah, right. If that were the case, you and I wouldn't be paid the big > > bucks to be software engineers, since any poor schmuck off the street > > could do our job. > > And your point is that we are somehow superior to the average schmuck > because we write code that needs a lot of maintenance? 8-). *laugh* Software 'engineering' is something I spent significant time studying, and no matter how good you are maintenance makes up 90% of the 'time' spent on code for most projects. One could argue that the entire FreeBSD project is doing 'maintenance' on the CSRG code tree. > Really, the issue is one of designing good kernel interfaces, not the > software that plugs into them. Really, the issue of putting a man on Mars is designing a good space ship, not actually building the darn ship. Nate
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