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Date:      Wed, 17 Jan 2001 08:47:13 -0800
From:      Alfred Perlstein <bright@wintelcom.net>
To:        Christoph Kukulies <kuku@gilberto.physik.rwth-aachen.de>
Cc:        freebsd-smp@FreeBSD.ORG
Subject:   Re: dual CPUs for OpenGL any good?
Message-ID:  <20010117084713.M7240@fw.wintelcom.net>
In-Reply-To: <200101171453.PAA43156@gilberto.physik.rwth-aachen.de>; from kuku@gilberto.physik.rwth-aachen.de on Wed, Jan 17, 2001 at 03:53:35PM %2B0100
References:  <200101171453.PAA43156@gilberto.physik.rwth-aachen.de>

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* Christoph Kukulies <kuku@gilberto.physik.rwth-aachen.de> [010117 06:54] wrote:
> Sure, this is not a Windows NT group here but I know a lot
> of expertise hanging around here: We have an application that runs
> under NT and does a lot of OpenGL. CPU load is high. It's a single process,
> probably single thread application. I'm wondering if I should invest
> in CPUs or in Graphics accelerators (video card).
> 
> Could a monolithic application benefit from multi CPU at all?
> Could driver code run on a different CPU while the other CPU is running for
> the application?
> 
> Comments?

Adding a dedicated gfx CPU (video card) is probably the best idea.

-- 
-Alfred Perlstein - [bright@wintelcom.net|alfred@freebsd.org]
"I have the heart of a child; I keep it in a jar on my desk."


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