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Date:      Sun, 26 Feb 2023 11:04:06 GMT
From:      Kai Knoblich <kai@FreeBSD.org>
To:        ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org
Subject:   git: 953c79c007a1 - main - games/scummvm: Update to 2.7.0
Message-ID:  <202302261104.31QB46l0063617@gitrepo.freebsd.org>

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The branch main has been updated by kai:

URL: https://cgit.FreeBSD.org/ports/commit/?id=953c79c007a16b2e6658d278b1e3bddc1d256406

commit 953c79c007a16b2e6658d278b1e3bddc1d256406
Author:     Kai Knoblich <kai@FreeBSD.org>
AuthorDate: 2023-02-26 10:58:57 +0000
Commit:     Kai Knoblich <kai@FreeBSD.org>
CommitDate: 2023-02-26 10:58:57 +0000

    games/scummvm: Update to 2.7.0
    
    Changelog:
    
    https://downloads.scummvm.org/frs/scummvm/2.7.0/ReleaseNotes.html
    
    MFH:            No (feature release)
---
 games/scummvm/Makefile                             |  2 +-
 games/scummvm/distinfo                             |  6 +-
 games/scummvm/files/patch-configure                | 17 +----
 ...l1_engine_libraries_newton_core_dgPolyhedra.cpp | 40 +++++++++++
 games/scummvm/pkg-plist                            | 84 ++++++++++++++++++++--
 5 files changed, 127 insertions(+), 22 deletions(-)

diff --git a/games/scummvm/Makefile b/games/scummvm/Makefile
index cd50557f43a9..a13e1edef097 100644
--- a/games/scummvm/Makefile
+++ b/games/scummvm/Makefile
@@ -1,5 +1,5 @@
 PORTNAME=	scummvm
-PORTVERSION=	2.6.1
+PORTVERSION=	2.7.0
 CATEGORIES=	games emulators
 MASTER_SITES=	https://downloads.scummvm.org/frs/${PORTNAME}/${PORTVERSION}/
 
diff --git a/games/scummvm/distinfo b/games/scummvm/distinfo
index e092fc2ab37b..bb451cb39c9f 100644
--- a/games/scummvm/distinfo
+++ b/games/scummvm/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1666437888
-SHA256 (scummvm-2.6.1.tar.xz) = 8fafb9efabdd1bf8adfe39eeec3fc80b22de30ceddd1fadcde180e356cd317e9
-SIZE (scummvm-2.6.1.tar.xz) = 141354456
+TIMESTAMP = 1676408740
+SHA256 (scummvm-2.7.0.tar.xz) = 444b1ffd61774fe867824e57bb3033c9998ffa8a4ed3a13246b01611d5cf9993
+SIZE (scummvm-2.7.0.tar.xz) = 145171776
diff --git a/games/scummvm/files/patch-configure b/games/scummvm/files/patch-configure
index 1db275249480..bab2273a9ea8 100644
--- a/games/scummvm/files/patch-configure
+++ b/games/scummvm/files/patch-configure
@@ -1,24 +1,13 @@
---- configure.orig	2022-07-16 20:28:55 UTC
+--- configure.orig	2023-02-13 22:19:22 UTC
 +++ configure
-@@ -2939,9 +2939,9 @@ EOF
- 			append_var LDFLAGS "-s USE_ZLIB=1"
+@@ -3019,8 +3019,8 @@ EOF
  		fi
  	;;
--	freebsd*)
+ 	freebsd* | dragonfly*)
 -		append_var LDFLAGS "-L/usr/local/lib"
 -		append_var CXXFLAGS "-I/usr/local/include"
-+	dragonfly* | freebsd*)
 +		append_var LDFLAGS "-L%%LOCALBASE%%/lib"
 +		append_var CXXFLAGS "-I%%LOCALBASE%%/include"
  		;;
  	gamecube)
  		_optimization_level=-Os
-@@ -4021,7 +4021,7 @@ case $_host_os in
- 	amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | morphos | n64 | ps3 | psp2 | psp | riscos | wii)
- 		_posix=no
- 		;;
--	3ds | android | beos* | bsd* | darwin* | freebsd* | gnu* | gph-linux | haiku* | hpux* | iphone | ios7 | irix*| k*bsd*-gnu* | linux* | maemo | mint* | netbsd* | openbsd* | serenity* | solaris* | sunos* | switch | uclinux*)
-+	3ds | android | beos* | bsd* | darwin* | dragonfly* | freebsd* | gnu* | gph-linux | haiku* | hpux* | iphone | ios7 | irix*| k*bsd*-gnu* | linux* | maemo | mint* | netbsd* | openbsd* | serenity* | solaris* | sunos* | switch | uclinux*)
- 		_posix=yes
- 		;;
- 	os2-emx*)
diff --git a/games/scummvm/files/patch-engines_hpl1_engine_libraries_newton_core_dgPolyhedra.cpp b/games/scummvm/files/patch-engines_hpl1_engine_libraries_newton_core_dgPolyhedra.cpp
new file mode 100644
index 000000000000..c31a549376f6
--- /dev/null
+++ b/games/scummvm/files/patch-engines_hpl1_engine_libraries_newton_core_dgPolyhedra.cpp
@@ -0,0 +1,40 @@
+The HPL1 engine seems to be still under heavy development so this is
+rather a workaround to fix the build on x64 platforms with Clang which
+is very strict regarding pointer conversions to smaller types.
+
+Amend this issue after brief consultation with upstream by using
+`PointerToInt(NULL)` instead of `dgUnsigned32(NULL)`.
+
+Obtained from:
+
+https://github.com/scummvm/scummvm/commit/5304df12f1232ddcfa33fcffed1cd5fb4ad01275
+
+--- engines/hpl1/engine/libraries/newton/core/dgPolyhedra.cpp.orig	2023-02-13 22:19:11 UTC
++++ engines/hpl1/engine/libraries/newton/core/dgPolyhedra.cpp
+@@ -2714,7 +2714,7 @@ void dgPolyhedra::Optimize(const dgFloat64 *const arra
+ 							if (handle) {
+ 								handle->m_edge = NULL;
+ 							}
+-							ptr->m_userData = dgUnsigned32(NULL);
++							ptr->m_userData = PointerToInt(NULL);
+ 
+ 						}
+ 
+@@ -2753,7 +2753,7 @@ void dgPolyhedra::Optimize(const dgFloat64 *const arra
+ 									if (handle) {
+ 										handle->m_edge = NULL;
+ 									}
+-									ptr1->m_userData = dgUnsigned32(NULL);
++									ptr1->m_userData = PointerToInt(NULL);
+ 
+ 								}
+ 							}
+@@ -2780,7 +2780,7 @@ void dgPolyhedra::Optimize(const dgFloat64 *const arra
+ 									if (handle) {
+ 										handle->m_edge = NULL;
+ 									}
+-									ptr1->m_twin->m_userData = dgUnsigned32(NULL);
++									ptr1->m_twin->m_userData = PointerToInt(NULL);
+ 
+ 								}
+ 							}
diff --git a/games/scummvm/pkg-plist b/games/scummvm/pkg-plist
index 62a1672546d1..ca03ce10f8d0 100644
--- a/games/scummvm/pkg-plist
+++ b/games/scummvm/pkg-plist
@@ -26,6 +26,7 @@ share/pixmaps/scummvm.xpm
 %%DATADIR%%/drascula.dat
 %%DATADIR%%/encoding.dat
 %%DATADIR%%/fonts.dat
+%%DATADIR%%/freescape.dat
 %%DATADIR%%/grim-patch.lab
 %%DATADIR%%/gui-icons.dat
 %%XENGINES%%%%DATADIR%%/hadesch_translations.dat
@@ -44,6 +45,7 @@ share/pixmaps/scummvm.xpm
 %%DATADIR%%/scummclassic.zip
 %%DATADIR%%/scummmodern.zip
 %%DATADIR%%/scummremastered.zip
+%%DATADIR%%/shaders.dat
 %%DATADIR%%/shaders/emi_actor.fragment
 %%DATADIR%%/shaders/emi_actor.vertex
 %%DATADIR%%/shaders/emi_actorlights.fragment
@@ -72,8 +74,86 @@ share/pixmaps/scummvm.xpm
 %%DATADIR%%/shaders/grim_smush.vertex
 %%DATADIR%%/shaders/grim_text.fragment
 %%DATADIR%%/shaders/grim_text.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Ambient_Color.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Bump2D_Light.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Bump2D_Light.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_BumpColorSpec_Light.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_BumpColorSpec_Light_Spot.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_BumpSpec2D_Light.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_BumpSpec2D_Light.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_BumpSpec_Light.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_BumpSpec_Light_Spot.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_BumpSpec_Light_Spot_pass2.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Bump_Light.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Bump_Light_Spot.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Bump_Light_Spot_pass2.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_DiffuseSpec_Light.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_DiffuseSpec_Light.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_DiffuseSpec_Light_Spot.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_DiffuseSpec_Light_Spot.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_DiffuseSpec_Light_Spot_pass2.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_Color.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_Color.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_ColorMul.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_EnvMap_Reflect.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_EnvMap_Reflect.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_Light.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_Light.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_Light_Spot.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_Light_Spot.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_Light_Spot_pass1.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Diffuse_Light_Spot_pass2.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback01_Bump_Light.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback01_Diffuse_Light_Spot.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback01_Diffuse_Light_Spot_p2.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback01_Diffuse_Light_p1.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback01_Diffuse_Light_p1.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback01_Diffuse_Light_p2.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback01_Diffuse_Light_p2.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback02_DIffuse_Light_Spot_p2.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback02_DIffuse_Light_Spot_p3.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback02_Diffuse_Light_Spot_p2.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback02_Diffuse_Light_Spot_p3.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback02_Diffuse_Light_p1.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback02_Diffuse_Light_p1.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fallback02_Diffuse_Light_p2.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fog_Solid.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fog_Solid.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fog_Trans.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fog_Trans_Alpha.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fog_Trans_Mod.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Fog_Trans_ModX2.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Bloom.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Bloom.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Blur.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Blur_2D.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Blur_Rect.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_DoF.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_DoF.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Fallback01_Blur_2D.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Fallback01_Blur_Rect.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Motion.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Motion.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Motion_staticloop.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Offset.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_PostEffect_Offset.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_ShadowExtrude.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_ShadowExtrude.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Water_Diffuse.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Water_Diffuse.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Water_Fog.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_Water_Fog.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_refract.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_refract.vertex
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_refract_special.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_refract_water.fragment
+%%XENGINES%%%%DATADIR%%/shaders/hpl1_refract_water.vertex
 %%DATADIR%%/shaders/myst3_box.fragment
 %%DATADIR%%/shaders/myst3_box.vertex
+%%DATADIR%%/shaders/myst3_cube.fragment
+%%DATADIR%%/shaders/myst3_cube.vertex
+%%DATADIR%%/shaders/myst3_text.fragment
+%%DATADIR%%/shaders/myst3_text.vertex
 %%XENGINES%%%%DATADIR%%/shaders/playground3d_bitmap.fragment
 %%XENGINES%%%%DATADIR%%/shaders/playground3d_bitmap.vertex
 %%XENGINES%%%%DATADIR%%/shaders/playground3d_cube.fragment
@@ -108,10 +188,6 @@ share/pixmaps/scummvm.xpm
 %%DATADIR%%/shaders/wme_shadow_volume.vertex
 %%DATADIR%%/shaders/wme_sprite.fragment
 %%DATADIR%%/shaders/wme_sprite.vertex
-%%DATADIR%%/shaders/myst3_cube.fragment
-%%DATADIR%%/shaders/myst3_cube.vertex
-%%DATADIR%%/shaders/myst3_text.fragment
-%%DATADIR%%/shaders/myst3_text.vertex
 %%DATADIR%%/sky.cpt
 %%DATADIR%%/supernova.dat
 %%DATADIR%%/teenagent.dat



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