Date: Mon, 10 Dec 2001 15:26:33 +0100 From: "Karel J. Bosschaart" <karelj@wop21.wop.wtb.tue.nl> To: Nuno Daniel Raposo Subtil <subtil@student.dei.uc.pt> Cc: freebsd-multimedia@FreeBSD.ORG Subject: Re: Sound in Quake 3 Message-ID: <20011210152633.A62854@wop21.wop.wtb.tue.nl> In-Reply-To: <20011209000119.A15658@student.dei.uc.pt>; from subtil@student.dei.uc.pt on Sun, Dec 09, 2001 at 12:01:20AM %2B0000 References: <20011209000119.A15658@student.dei.uc.pt>
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On Sun, Dec 09, 2001 at 12:01:20AM +0000, Nuno Daniel Raposo Subtil wrote: > (Please Cc this address on replies, I'm not subscribed to the mailing list) > > I have managed to get Quake 3 running under FreeBSD (4.4-STABLE, as of a week > ago). Everything seems to work properly, except sound --- I get no sound at all > from the game, and I see the message "Sound system is muted" on the game's > console. > Same for me. > I have tested it with two cards: a SB Live and a SB AWE64. Both cards work with > Linux programs running under FreeBSD, except for Quake 3. > > Has anybody managed to get Quake 3 running with sound ? > No, unfortunately not. All I know is that the sound broke with the pcm megacommit in February 2001. As a workaround I installed FreeBSD 4.2-RELEASE next to my 4.4-STABLE. Quake3 derivate Wolfenstein has the same problem. As for other games, YMMV. Sometimes there is an annoying sound lag (Rune, Soldier of Fortune) which I worked around by purchasing OSS. However, some games appear to be silent with OSS (such as Quake3). So, I keep rebooting between 4.2, 4.4 with pcm and 4.4 with OSS... :-/ (and Windows '98 for games without Linux version) Karel. To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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