Date: Sun, 22 Feb 2015 02:59:53 +0000 (UTC) From: Nathan Whitehorn <nwhitehorn@FreeBSD.org> To: src-committers@freebsd.org, svn-src-all@freebsd.org, svn-src-head@freebsd.org Subject: svn commit: r279136 - head/sys/powerpc/ps3 Message-ID: <201502220259.t1M2xrIs040522@svn.freebsd.org>
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Author: nwhitehorn Date: Sun Feb 22 02:59:53 2015 New Revision: 279136 URL: https://svnweb.freebsd.org/changeset/base/279136 Log: Allow use of higher-resolution (e.g. 1920x1080) framebuffers on PS3. MFC after: 1 month Modified: head/sys/powerpc/ps3/ps3_syscons.c Modified: head/sys/powerpc/ps3/ps3_syscons.c ============================================================================== --- head/sys/powerpc/ps3/ps3_syscons.c Sun Feb 22 02:49:27 2015 (r279135) +++ head/sys/powerpc/ps3/ps3_syscons.c Sun Feb 22 02:59:53 2015 (r279136) @@ -49,8 +49,6 @@ __FBSDID("$FreeBSD$"); #include "ps3-hvcall.h" -#define PS3FB_SIZE (4*1024*1024) - #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET 0x0100 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x0101 #define L1GPU_DISPLAY_SYNC_HSYNC 1 @@ -138,8 +136,8 @@ ps3fb_remap(void) 0,L1GPU_DISPLAY_SYNC_VSYNC,0,0); lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, 1,L1GPU_DISPLAY_SYNC_VSYNC,0,0); - lv1_gpu_memory_allocate(PS3FB_SIZE, 0, 0, 0, 0, &sc->sc_fbhandle, - &fb_paddr); + lv1_gpu_memory_allocate(roundup2(sc->fb_info.fb_size, 1024*1024), + 0, 0, 0, 0, &sc->sc_fbhandle, &fb_paddr); lv1_gpu_context_allocate(sc->sc_fbhandle, 0, &sc->sc_fbcontext, &sc->sc_dma_control, &sc->sc_driver_info, &sc->sc_reports, &sc->sc_reports_size); @@ -150,7 +148,7 @@ ps3fb_remap(void) L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0); sc->fb_info.fb_pbase = fb_paddr; - for (va = 0; va < PS3FB_SIZE; va += PAGE_SIZE) + for (va = 0; va < sc->fb_info.fb_size; va += PAGE_SIZE) pmap_kenter_attr(0x10000000 + va, fb_paddr + va, VM_MEMATTR_WRITE_COMBINING); sc->fb_info.fb_flags &= ~FB_FLAG_NOWRITE; @@ -168,6 +166,8 @@ ps3fb_init(struct vt_device *vd) sc->fb_info.fb_depth = 32; sc->fb_info.fb_height = 480; sc->fb_info.fb_width = 720; + TUNABLE_INT_FETCH("hw.ps3fb.height", &sc->fb_info.fb_height); + TUNABLE_INT_FETCH("hw.ps3fb.width", &sc->fb_info.fb_width); sc->fb_info.fb_stride = sc->fb_info.fb_width*4; sc->fb_info.fb_size = sc->fb_info.fb_height * sc->fb_info.fb_stride; sc->fb_info.fb_bpp = sc->fb_info.fb_stride / sc->fb_info.fb_width * 8;
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