Date: Thu, 13 Dec 2012 02:21:49 +0100 (CET) From: Wojciech Puchar <wojtek@wojtek.tensor.gdynia.pl> To: Zaphod Beeblebrox <zbeeble@gmail.com> Cc: FreeBSD Hackers <freebsd-hackers@freebsd.org> Subject: Re: iSCSI vs. SMB with ZFS. Message-ID: <alpine.BSF.2.00.1212130221060.2257@wojtek.tensor.gdynia.pl> In-Reply-To: <CACpH0Mdbcbeb1ABQH8CZjb7TA7QpwhTT5K7=giEZfY8TcLn7tA@mail.gmail.com> References: <CACpH0Md5H2C0a4Cc8iwFa5M6v3oGFXmydbvHPs_MOY53CXiYfA@mail.gmail.com> <alpine.BSF.2.00.1212122313330.1562@wojtek.tensor.gdynia.pl> <CACpH0Mdbcbeb1ABQH8CZjb7TA7QpwhTT5K7=giEZfY8TcLn7tA@mail.gmail.com>
next in thread | previous in thread | raw e-mail | index | archive | help
> common to move from area to area in the game loading, unloading and > reloading the same data. My test is a valid comparison of the two > modes of loading the game ... from iSCSI and from SMB. i don't know how windows cache network shares (iSCSI is treated as local not network). Here is a main problem IMHO.
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?alpine.BSF.2.00.1212130221060.2257>