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Date:      Mon, 17 Aug 2009 17:23:29 -0700
From:      Walt Pawley <walt@wump.org>
To:        freebsd-questions@freebsd.org
Subject:   Re: please help to uninstall FreeBSD!!!
Message-ID:  <p06240832c6afa20908f3@[10.0.0.10]>
In-Reply-To: <1250520259.1154.33.camel@think.ip>
References:  <20090817120025.A73D010656FE@hub.freebsd.org> <1250520259.1154.33.camel@think.ip>

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At 4:44 PM +0200 8/17/09, Heiner Strau=DF wrote:
>> On Mon, Aug 17, 2009 at 06:18:45PM +0800, Erich Dollansky wrote:
>> > On 17 August 2009 pm 18:09:06 cpghost wrote:
>> > > On Mon, Aug 17, 2009 at 10:25:29AM +0200, Polytropon wrote:
>> > > > By the way, where did I read that #define macro names have to
>> > > > be unique within the first 6 (six) letters? :-)
>> > >
>> > > The 6 letters limit was actually a restriction of earlier
>> > > linkers and it affected all identifiers of linkable objects
>> >
>> > I did not know that linkers resolved macros those days.
>>
>> Of course they didn't. But knowing that linkers restricted the
>> identifiers' length to 6 chars, it made sense for preprocessors
>> to restrict them as well before passing them to the compiler
>> and linker.
>>
>> Actually, it's a bit more complicated than that, but the basic
>> restriction came from the linkers, the preprocessors only inherited
>> it.
>>
>> > Interesting.
>> >
>> > Erich
>>
>> Regards,
>> -cpghost.
>
>Putting the symbol names in one word helped the linker / loader a lot.
>Live was so easy.
>
>Heiner
>
>C    (one word =3D 32 bit) .NOT. (some word processor software)

As something of an ancient curmudgeon these days, I've enjoyed
this discussion. As speculation on my part, perhaps the six
character limitation is less a software issue than an early
architecture issue - DEC's PDP-6/10 design used 36-bit words
and packed six characters (clearly from a limited subset of the
then current ASCII) per word, making simple searches very
effective through symbol tables with a simple word level
compare loop.

While likely not all that closely related to the issue, I
recall a technique I was introduced to on Control Data systems
called COSY, in which one punched binary coded Hollerith cards
with two characters per column encoded (six bits per
character). Of course, such cards required excellent handling
equipment (which Control Data had) because a stack of cards
punched with 960 holes in each one had lots of opportunity for
hanging chads.
-- 

Walter M. Pawley <walt@wump.org>
Wump Research & Company
676 River Bend Road, Roseburg, OR 97471
         541-672-8975



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