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Date:      Fri, 3 Sep 2004 15:52:11 -0700 (PDT)
From:      Don Lewis <truckman@FreeBSD.org>
To:        keramida@linux.gr
Cc:        freebsd-current@FreeBSD.org
Subject:   Re: what is fsck's "slowdown"?
Message-ID:  <200409032252.i83MqBJl030297@gw.catspoiler.org>
In-Reply-To: <20040903221628.GA51595@gothmog.gr>

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On  4 Sep, Giorgos Keramidas wrote:
> On 2004-09-03 14:58, Don Lewis <truckman@freebsd.org> wrote:

>> Using two CPUs would give you at best a 2x speedup, and in this case it
>> would be quite a bit less since both CPUs would be trying to access and
>> modify the same data structure.  Just using a better data structure is
>> likely to speed things up much more than 2x.  Something as simple as
>> building the list in reverse order in pass 1 is likely to make a huge
>> difference.
> 
> Holding both a head and tail pointer to the singly-linked list should
> probably make it easier to add nodes at the end of the list instead of
> the head.  I haven't read the source of fsck_ffs at all though, so I
> don't know if I can come up with a working patch in a reasonable amount
> of time.

Yes, if fsck used the <sys/queue.h> macros, this data structure should
probably be a STAILQ.  The code if fsck is all hand rolled and it would
be trivially easy to add a tail pointer.  The head of the list in
question is
	struct zlncnt *zlnhead;
The only modifications needed would be in the initialization code in
main.c, and the code that builds the list in pass1.c.




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