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Date:      Wed, 16 May 2018 14:13:56 +0000
From:      bugzilla-noreply@freebsd.org
To:        bugs@FreeBSD.org
Subject:   [Bug 228261] Request for a specific llvm commit to be merged into current and llvm60 port
Message-ID:  <bug-228261-227-XmtzmHqlCh@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-228261-227@https.bugs.freebsd.org/bugzilla/>
References:  <bug-228261-227@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D228261

--- Comment #4 from Shane <FreeBSD@ShaneWare.Biz> ---
Well that commit may not mean to make a change, but I can compile devel/llv=
m60
with and without that one patch and it changes the compile time of the
specified file.

The change may be subtle, but it makes a difference, but then the suggested
change to the godot code reuses an old variable instead of creating a new o=
ne
and it also makes a difference. Maybe the change triggers a different
optimisation result which changes the final binary.

--=20
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