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Date:      Mon, 20 Aug 2012 14:15:15 -0600
From:      Tom Russo <russo@bogodyn.org>
To:        freebsd-questions@freebsd.org
Subject:   Re: doom, quake, hexen
Message-ID:  <20120820201515.GA73574@bogodyn.org>
In-Reply-To: <20120820182857.0860F10656A4@hub.freebsd.org>
References:  <20120820182857.0860F10656A4@hub.freebsd.org>

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On Mon, Aug 20, 2012 at 06:28:57PM +0000, we recorded a bogon-computron collision of the <freebsd@edvax.de> flavor, containing:
> On Tue, 21 Aug 2012 00:05:17 +0700, Victor Sudakov wrote:
> > > > 
> > > > Please advise if there are any 3D shooters in the ports collection
> > > > which work out of the box on 9.0-STABLE (amd64)? 
[...]
> 
> Maybe even other older DOS shooters (Duke Nukem 3D, Chasm,
> Shadow Warrior, Dark Forces, Blood and so on) could be easily
> run using a VM or emulator?

If you have the original Duke Nukem 3D install CDs for DOS, you can use
the "eduke32" port rather than a VM or DOS emulator.  eduke32 is a port 
of the graphics engine for Duke 3D that renders using OpenGL, and uses the 
original game files from the CD (requires them, actually).  There's just one 
file you need to copy off the CD to make it work ("game.con" IIRC).

There is also something called a "High Resolution Pack" (HRP) for eduke32 that 
updates the maps to higher res, but I've never been able to get the HRP to work 
on FreeBSD, even though it works and looks great on Linux.  The eduke32 port 
once emitted a message telling you about the HRP and where to find it, but 
never explained how to install it or use it on BSD (and the HRP web site has 
only Windows and Linux-specific installers).  Just looked, and it appears that 
this reference to the HRP is now removed from the FreeBSD port.

-- 
Tom Russo    KM5VY   SAR502   DM64ux          http://www.swcp.com/~russo/
Tijeras, NM  QRPL#1592 K2#398  SOC#236        http://kevan.org/brain.cgi?DDTNM
"And, isn't sanity really just a one-trick pony anyway? I mean all you get is
 one trick, rational thinking, but when you're good and crazy, oooh, oooh,
 oooh, the sky is the limit!"  --- The Tick




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