Date: Sat, 16 Jun 2007 21:55:59 +0200 From: Joel Dahl <joel@FreeBSD.org> To: Ariff Abdullah <ariff@FreeBSD.org> Cc: cvs-src@FreeBSD.org, src-committers@FreeBSD.org, cvs-all@FreeBSD.org Subject: Re: cvs commit: src/sys/dev/sound version.h src/sys/dev/sound/pci es137x.c src/sys/dev/sound/pcm buffer.c channel.c channel.h dsp.c dsp.h feeder.c feeder_rate.c mixer.c mixer.h sndstat.c sound.c sound.h vchan.c src/sys/dev/sound/usb uaudio.c Message-ID: <1182023759.1243.4.camel@localhost> In-Reply-To: <200706160337.l5G3bTd8066242@repoman.freebsd.org> References: <200706160337.l5G3bTd8066242@repoman.freebsd.org>
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On Sat, 2007-06-16 at 03:37 +0000, Ariff Abdullah wrote: > ariff 2007-06-16 03:37:29 UTC > > FreeBSD src repository > > Modified files: > sys/dev/sound version.h > sys/dev/sound/pci es137x.c > sys/dev/sound/pcm buffer.c channel.c channel.h dsp.c dsp.h > feeder.c feeder_rate.c mixer.c mixer.h > sndstat.c sound.c sound.h vchan.c > sys/dev/sound/usb uaudio.c > Log: > - New sysctl: "hw.snd.compat_linux_mmap" to allow PROT_EXEC page > mapping, due to recent changes in linux compatibility layer which > require it. All linux applications that using sound + mmap() (mostly games) > require this to be enabled. Disabled by default. So, sound on several Linux applications (I guess games for the most part, like you said) is broken by default now? -- Joel
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