Date: Wed, 3 Jan 2001 11:57:21 -0500 (EST) From: <joeo@cracktown.com> To: Stefan `Sec` Zehl <sec@42.org> Cc: freebsd-multimedia@FreeBSD.ORG Subject: Re: Sound lag in Games? (Unreal Tournament/Linux) Message-ID: <Pine.LNX.4.04.10101031154190.9090-100000@ra.nks.net> In-Reply-To: <200101022017.f02KHah28282@chopper.Poohsticks.ORG>
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In ~/.loki/ut/UnrealTournament.ini switch over to using the "Generic" sound subsytem and turn "Digital Music" off. Does anyone know if the OpenAL stuff uses a software sound mixer? On Tue, 2 Jan 2001, Drew Eckhardt wrote: > In message <20010102153036.A48954@wop21.wop.wtb.tue.nl>, karelj@wop21.wop.wtb.t > ue.nl writes: > >On Thu, Nov 30, 2000 at 03:23:19AM +0100, Stefan `Sec` Zehl wrote: > >> I finally managed to get version 436 (from lokigames website) to run. It > >> starts up and runs without any problems, but the sound lags behind the > >> graphics for about 1 or 2 seconds. > >> > >> Does anybody know what I can do about this? > > Under older versions of BSD, xmame sound lagged a second or two with my > Sound Blaster 128; newer ones are OK. I don't recall when the change > happened, although 4.1 stable as of August is definately fine. > > > > To Unsubscribe: send mail to majordomo@FreeBSD.org > with "unsubscribe freebsd-multimedia" in the body of the message > To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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