Date: Thu, 04 Sep 2003 01:44:51 -0700 From: Terry Lambert <tlambert2@mindspring.com> To: Diego Calleja =?iso-8859-1?Q?Garc=EDa?= <aradorlinux@yahoo.es> Cc: Randi Harper <sektie@freebsdgirl.com> Subject: Re: Ugly Huge BSD Monster Message-ID: <3F56FB83.E3C8F67F@mindspring.com> References: <20030903224346.4bbbf208.aradorlinux@yahoo.es> <20030903232829.732e37d5.aradorlinux@yahoo.es>
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Diego Calleja Garc=EDa wrote: > El Wed, 3 Sep 2003 17:02:04 -0400 Randi Harper <sektie@freebsdgirl.com>= escribi=F3: > > What exactly is realistic about that? There's nothing wrong with > > reinventing the wheel if only works perfectly on one type of car. It > > doesn't sound like it was a very good wheel in the first place if > > that's the case. > = > Well, it's "being realistic" in the sense "you can't rewrite a entire d= esktop > software in two days". Gnome and KDE have been working for _years_ and = they're > very ahead of anything else you can find in the OSS world (GPL or BSD).= The first desktop I wrote took me two days. I used a product called "OIBuilder", and hacked up the "file" program code to make it into a library, and then I added a "type" column to the "/etc/magic" descriptions file that I then used to pick icons to use on the desktop (*my* ".doc" files displayed with an icon appropriate to their internal format, rather than with an icon picked on the basis of their file extension). I hardly think I'm unique in my ability to do this... 8-) 8-). -- Terry
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