Date: Thu, 31 Dec 1998 07:05:07 +0100 (MET) From: Luigi Rizzo <luigi@labinfo.iet.unipi.it> To: shocking@prth.pgs.com (Stephen Hocking-Senior Programmer PGS Tensor Perth) Cc: freebsd-multimedia@FreeBSD.ORG Subject: Re: No sound with quake 2 on FreeBSD-2.2.8 Message-ID: <199812310605.HAA19577@labinfo.iet.unipi.it> In-Reply-To: <199812310809.QAA14345@ariadne.tensor.pgs.com> from "Stephen Hocking-Senior Programmer PGS Tensor Perth" at Dec 31, 98 04:08:47 pm
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> Harumph. The mmap stuff does cut down on CPU usage a bit if you have a less than 1% since all you save is one memory-to-memory copy for an audio stream which is at most 192KB/s compared to a bus bandwidth 2-3 orders of magnitude higher. > realtime app using sound, which are not always games. 'Tis good news if the > hooks are there. Would you be willing to accept patches from people to do they have always been, and i have said that on these lists (multimedia) for the last 15 months or so. And yes, contributions are always welcome. > this? Also, are there any constrictions upon the ability of the soundcards > that can be supported? any MSS will work. For soundblasters you might have some minor problems. luigi > To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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