Date: Thu, 28 Dec 1995 11:44:10 +0100 (MET) From: sos@FreeBSD.org To: jkh@time.cdrom.com (Jordan K. Hubbard) Cc: msmith@atrad.adelaide.edu.au, jdli@linux.csie.nctu.edu.tw, freebsd-hackers@FreeBSD.org Subject: Re: syscons driver Message-ID: <199512281044.LAA12010@ra.dkuug.dk> In-Reply-To: <277.820123198@time.cdrom.com> from "Jordan K. Hubbard" at Dec 27, 95 07:59:58 pm
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In reply to Jordan K. Hubbard who wrote: > > > SVGAlib is a wank. Sorry to all those Linuxers who just love it, but > > it doesn't actually _achieve_ anything. Exactly, svgalib is a hack. it works (sortof) but only on a very limited set of harware, or just in "generic modes" which we allready support :) (and have for the last 2 years or something). > Well, I think that's actually a bit harsh.. I've seen a couple of > perfectly acceptable games running under svgalib (asteroids, doom) and > apparently there's even a slick little gui toolkit somewhere for it. What gui toolkit - where - where - show me, maybe it could save me writing some 1000's lines of code :) :) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Soren Schmidt (sos@FreeBSD.org) FreeBSD Core Team So much code to hack -- so little time.
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