Date: Thu, 28 Dec 1995 11:44:10 +0100 (MET) From: sos@FreeBSD.org To: jkh@time.cdrom.com (Jordan K. Hubbard) Cc: msmith@atrad.adelaide.edu.au, jdli@linux.csie.nctu.edu.tw, freebsd-hackers@FreeBSD.org Subject: Re: syscons driver Message-ID: <199512281044.LAA12010@ra.dkuug.dk> In-Reply-To: <277.820123198@time.cdrom.com> from "Jordan K. Hubbard" at Dec 27, 95 07:59:58 pm
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In reply to Jordan K. Hubbard who wrote:
>
> > SVGAlib is a wank. Sorry to all those Linuxers who just love it, but
> > it doesn't actually _achieve_ anything.
Exactly, svgalib is a hack. it works (sortof) but only on a very
limited set of harware, or just in "generic modes" which we allready
support :) (and have for the last 2 years or something).
> Well, I think that's actually a bit harsh.. I've seen a couple of
> perfectly acceptable games running under svgalib (asteroids, doom) and
> apparently there's even a slick little gui toolkit somewhere for it.
What gui toolkit - where - where - show me, maybe it could save me
writing some 1000's lines of code :) :)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Soren Schmidt (sos@FreeBSD.org) FreeBSD Core Team
So much code to hack -- so little time.
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