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Date:      Thu, 16 Sep 2010 07:07:44 +0200
From:      David DEMELIER <demelier.david@gmail.com>
To:        Jung-uk Kim <jkim@freebsd.org>
Cc:        freebsd-stable@freebsd.org
Subject:   Re: Strange video mode output with VESA
Message-ID:  <AANLkTimDHCjSzdtnu42LjH6dE_TQb6YhLH%2BqKjbU5DsG@mail.gmail.com>
In-Reply-To: <201007191503.37511.jkim@FreeBSD.org>
References:  <877004.53626.qm@web59106.mail.re1.yahoo.com> <201007161522.54572.jkim@FreeBSD.org> <201007161918.32195.jkim@FreeBSD.org> <201007191503.37511.jkim@FreeBSD.org>

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2010/7/19 Jung-uk Kim <jkim@freebsd.org>:
> On Friday 16 July 2010 07:18 pm, Jung-uk Kim wrote:
>> On Friday 16 July 2010 03:22 pm, Jung-uk Kim wrote:
>> > On Friday 16 July 2010 03:00 pm, David DEMELIER wrote:
>> > > 2010/6/19 paradox <ddkprog@yahoo.com>:
>> > > >>On Wednesday 02 June 2010 04:25 pm, David DEMELIER wrote:
>> > > >>> Hi there,
>> > > >>>
>> > > >>> I was so happy to see that VESA is available for amd64, but
>> > > >>> unfortunately it does not work really well for me. Take a
>> > > >>> look at this picture :
>> > > >>>
>> > > >>> http://img717.imageshack.us/img717/7311/dsc00399h.jpg
>> > > >>>
>> > > >>> My laptop is a 15,6" so the best resolution is 1366x768, I
>> > > >>> tried this
>> > > >>>
>> > > >>> : vidcontrol MODE_496. As you can see on the picture all
>> > > >>> : the lines are
>> > > >>>
>> > > >>> completely everywhere, if I mouse the cursor they move away
>> > > >>> (I'm not drunk!).
>> > > >>>
>> > > >>> I have SC_PIXEL_MODE in my kernel config.
>> > > >>>
>> > > >>> The console terminal is okay until I don't excess
>> > > >>> 1280x960x32 video mode.
>> > > >>>
>> > > >>> Do you have any idea to fix this ?
>> > > >>
>> > > >>It is kinda known problem. =EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=
=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BDIf the mode has larger
>> > > >> bytes per scan line than the minimum, few characters per
>> > > >> line are lost when the screen is scrolled up or down, i.e.,
>> > > >> framebuffer copies of whole screen. =EF=BF=BD=EF=BF=BD=EF=BF=BD=
=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BDWhen you move
>> > > >> the mouse onto the line, entire line is redrawn and
>> > > >> restored. =EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=
=EF=BF=BD=EF=BF=BD=EF=BF=BDThat's what you are seeing. =EF=BF=BD=EF=BF=BD=
=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BDEd
>> > > >> might have a better idea how to fix it (CC'ed).
>> > > >>
>> > > >>Jung-uk Kim
>> > > >
>> > > > this is incorrent calculate the scan lines in the vesa driver
>> > > > Jung-uk Kim should to fix it
>> > >
>> > > But Jung-uk Kim said Ed' should fix it so we are in an infinite
>> > > loop :-
>> >
>> > No, I didn't say that. =C2=A0What I meant was "Ed may be a better
>> > qualified person to fix syscons vs. terminal emulator interaction
>> > issues." :-(
>>
>> Can you please try the attached patch?
>
> FYI, I just went ahead and committed a (slightly better) patch on head
> as r210248. =C2=A0It will be MFC'ed soon.
>
> Jung-uk Kim
>

Sorry, I completely forgot this thread,

I tried your patch, it didn't solved the problem but the offset is
shorter now, only 2 or 3 characters per line are bad positionned. I
will try the r210248 revision, this revision only applies to the file
scvgarndr.c ?

Thanks.

--=20
Demelier David



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