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Date:      Mon, 18 May 1998 00:51:09 -0400 (EDT)
From:      Dan Janowski <danj@3skel.com>
To:        Wes Peters <wes@softweyr.com>
Cc:        Bret Ford <bford@uop.cs.uop.edu>, freebsd-chat@FreeBSD.ORG
Subject:   Re: SCO offers Ancient Unix Source Code License
Message-ID:  <Pine.BSF.3.96.980518004432.5978C-100000@fnur.3skel.com>
In-Reply-To: <355FB8AD.E2779CDB@softweyr.com>

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Aaah, the caps, eh?

I also worked on 80GTs. I once had to
fix one of those squirrel cage fans at
2:00am (yes fix). In the cool eves of the
summer, when I was still in shorts from
the day I would sit on the machines while
they were rendering to keep warm.

Fond memories.

Every see a PVS? It is (was) an IBM box
with 32 i860 procs and 1GB mem. GREAT lights.
3 phase power necessary. Oooh, heat. An
array of HiPPI disks that would do a little
dance (little) when playing uncompressed 2K
movies on the HD monitor. Now a dodo (sp?), bird
that is.

Dan


On Sun, 17 May 1998, Wes Peters wrote:

> I cut my 3D teeth on a 4D/60GT, later upgraded to a 4D/70.  The 
> funny high pitched noise actually came from the capacitors in the 
> power supply; the current draw of the Geometry Pipeline would pull
> enough current through them to start the squeal.  I helped install
> these machines in South Dakota; on cold (COLD COLD COLD!) winter
> days we would come into work, take our shoes off, and fire up the
> 'drip' demo to warm our toes and ankles.  The 4D's had an 18-inch
> long squirrel-cage fan that would blow 180F air when the drip demo
> was running.  ;^)
>  
> > Where did the days of lights and sounds go?
> 
> Sad, isn't it?  No more blinkenlights.  The actual hardware is becoming
> a complete mystery, not only to the users, but to most of the programmers.
> That's what the 'Dumming down of programming' article mentioned here 
> a couple of days ago was lamenting.
> 
> -- 

--
danj@3skel.com
Dan Janowski
Triskelion Systems, Inc.
Bronx, NY


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