Date: Fri, 5 Sep 1997 08:22:58 +0200 (MEST) From: Søren Schmidt <sos@sos.freebsd.dk> To: grog@lemis.com (Greg Lehey) Cc: gozer@ludd.luth.se, hackers@freebsd.org Subject: Re: Current unusable :( Message-ID: <199709050622.IAA01395@sos.freebsd.dk> In-Reply-To: <19970905105229.28743@lemis.com> from Greg Lehey at "Sep 5, 97 10:52:29 am"
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In reply to Greg Lehey who wrote:
> >> I still believe this actually can be the case. Since xquake won't work
> >> with network game any longer for me (haven't since around the 18-20/8 (I
> >> think :)). If anyone want a kdump mail me and i'll give you one.
> >
> > Hmm, I found out my problem is the XF86_SVGA server, it goes totally
> > wild when starwriter is run, causing the system to go into a tight
> > loop using all CPU cycles between system & user in the XF86_SVGA
> > process. If I use the XF86_S3V or Xaccel-2.1 (yes I'm on a ViRGE DX)
> > this problem does not surface.
>
> Yes, I'm using Xaccel on both systems, so that at least explains why
> the thing doesn't crash.
>
> > So its not our problem, it belongs in the XFree86 camp :)
>
> I wouldn't go that far. Do you get the thing to work with Xaccel?
> Have you tried displaying on a different server?
Just tried that, works pretty well, albeit slow.
It fails exceptionally well if I use the XF86_VGA server :)
Well the XFree86 group says that the ViRGE driver in XF86_SVGA is new
and raw, so I guess I asked for it....
BTW, I tried xquake, seems to work fine here too...
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Søren Schmidt (sos@FreeBSD.org) FreeBSD Core Team
Even more code to hack -- will it ever end
..
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