Date: Mon, 29 Nov 2004 19:14:48 -0600 From: "M. L. Dodson" <bdodson@scms.utmb.edu> To: freebsd-stable@freebsd.org Subject: Re: the best graphicscard for FreeBSD Message-ID: <200411291914.48470.bdodson@scms.utmb.edu> In-Reply-To: <1101771167.304.20.camel@zaphod.das.netz> References: <51611.192.168.0.200.1101398532.squirrel@192.168.0.200> <41AB8F9D.8070100@gmx.net> <1101771167.304.20.camel@zaphod.das.netz>
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On Monday 29 November 2004 05:32 pm, Marc Santhoff wrote: > Am Mo, den 29.11.2004 schrieb Michael Nottebrock um 22:07: > > Paulo wrote: > > > You are forgetting that there are many people that really need fast > > > 3D graphics. In the place I work there are people working on computer > > > animation, 3D models visualization on linux, solaris and freebsd. > > > > I wonder what kind of applications they would use on FreeBSD for such > > tasks. Custom developed? And if so, why on FreeBSD, which really isn't > > a logical choice for a 3D graphics workstation platform? > > There are several modelling tools e.g. for povray out in the wide world. > Another example of 3D advantage is CAD in general, architectural > modellers (don't know names either, but there were more than ten approx. > 2 years ago) and programs like varicad/linux for mechanical design. I > can imagine several ports would benefit (candidates may be: astk, > calculix, pythoncad to name only a few). > > I was always happy with 4.x having support for 3D acceleration even in > the linux emulation. I'm still waiting for the native 3D mechanical CAD > program ... ;) > > And the second part of your question: think of povray-mpi for > distributed computation, very good reason for having rock stable systems > with the power to serve. Another reason is not to use windows and not to > fiddle with the peculiar details of several different linux > distributions (besides grasping the right libraries for the emulation). > > Most of the other reasons for FreeBSD are well known to anyone using it. > > Marc Some of us work in fields where molecular graphics is important. Several open source molec. graph. applications exist (e.g. pymol in the ports). OpenGL is _required_, but Radeon cards work sufficiently well for most uses. All the world is not engineering, folks. Bud Dodson -- M. L. Dodson bdodson@scms.utmb.edu 409-772-2178 FAX: 409-772-1790
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